[en] Edain Mod > [Edain] Rohan Suggestions
Brief Rohan Suggestions
Walküre:
--- Zitat von: Elite KryPtik am 11. Aug 2016, 20:05 ---I think "Dagger of Westernesse" would be more suiting, as it is said the reason the blade can hurt the Witch-king is because it was made by the men of Arnor. It would be a nice link to the lore if the name is changed.
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+1
Another piece of Númenor's legacy that would be beautifully implemented in the game. Besides, I don't think this proposal deserves an own thread. I will thus merge it with Brief Rohan Suggestions :)
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Chiska:
--- Zitat von: Elite KryPtik am 11. Aug 2016, 20:05 ---I think "Dagger of Westernesse" would be more suiting, as it is said the reason the blade can hurt the WItch KIng is because it was made by the men of Arnor. It would be a nice link to the lore if the name is changed.
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Daggers of Westernesse were the more formal name for Barrow Blades. Just thought because Pippin already had the word "dagger" in his level 10 power's name it would be more unique to have "blade" in Merry's level 10 ability name.
Julio229:
I think removing Rohan Stables' requirement for Rohan Heroes to mount would be a good idea. I mean, it is strange that the Heroes from the Riddermark cannot ride a horse unless a Stable is built, yet Imladris heroes (for example) can.
Walküre:
As far as I know, the connection to the stables was meant to restrain the wide range of action of those mounted heroes (in the early game, in particular) and thus balance them a bit. Also, it stresses even more effectively the whole horse-motive that highlights every aspect of Rohan. Furthermore, Rivendell is primarily centred on infantry and this pivotal fact would make that requirement objectively redundant.
Apart from gameplay reasons, if we were to focus on that logic, I would say that the Noldor of Imladris and their immortal leaders could probably do without stables in the first place, as their entire military knowledge has a millenary tradition (long before the establishment of the very realm of Rohan); Elrond must have surely learnt to ride a horse in the First Age, and Glorfindel in more ancient times :)
Julio229:
--- Zitat von: DieWalküre am 15. Aug 2016, 01:29 ---As far as I know, the connection to the stables was meant to restrain the wide range of action of those mounted heroes (in the early game, in particular) and thus balance them a bit. Also, it stresses even more effectively the whole horse-motive that highlights every aspect of Rohan. Furthermore, Rivendell is primarily centred on infantry and this pivotal fact would make that requirement objectively redundant.
Apart from gameplay reasons, if we were to focus on that logic, I would say that the Noldor of Imladris and their immortal leaders could probably do without stables in the first place, as their entire military knowledge has a millenary tradition (long before the establishment of the very realm of Rohan); Elrond must have surely learnt to ride a horse in the First Age, and Glorfindel in more ancient times :)
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I guessed the restriction could be for balance, because having them mounted early game could disrupt balance, and seeing it that way, you're right! It only annoys me slightly on the context of War Of The Ring, where having to build stables just for that can be annoying, specially when you have a full army.
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