Hi guys,
How are you, in these struggling times?
Some days ago i read very roughly a discussion about dwarven slowliness and others weak point on Discord. According also to a certain website created by a fan which collects some Edain statistics (which i forgot totally, can anyone provide me the link?), it seems that EL is currently the most used and only dwarven faction who can really compete against the others folk, while Iron Hills is the worst one. For me personally, those data match perfectly my feelings when i play each of the three realms respectively. I'm not a MP guy, apart from some rare match against my brother via LAN. But i can imagine that in competitive matches these issues are even more clear.
I'd like to advance a very little suggestion just to start improving Iron Hills: make IH Guardians' ability
"Stubbornness" passive, with the following mechanic:
"Stubbornness " (passive):
The Ability is triggered once the Guardians of Iron Hills are engaged in combat.
In the interval 0-10 seconds they gain 15% more armor, in the interval 10-20 seconds +30% armor, from 20 to 30 seconds they're also immune to knock back. Then, the effect fade out and the ability need to recharge to be triggered again.This mechanic would mitigate at least two issues: first of all, right now when you activate the power there are few seconds in which guardians are stucked and they return in the standard formation. Not only you lose precious seconds of fighting being immobile, but by returning in formation the battalion will subsequently lose further seconds to disrupt again the formation and start doing damage in an efficient way. A slow and smal battalion such as the Guardians, cannot afford all this waste of time, the enemy will for sure take a lot of advantage.
Secondly, when you command a lot of troops, an active power it's usually more difficult to manage, making you lose further time.
Moreover, a "crescendo"-like ability "the more i stand a fight, the more i'll be stronger" is in line with Dain, Thorin III characters, and underlines better the concept of Dwarven Stubbornness.
To conclude, such mechanich could fill just a little bit the absence of a passive hero leadership in Iron Hills in the new version 4.5.
Let me know what do you think about the Dwarves matter, if you like the suggestion and what would you change about it.