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How large should armies get?

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Lord of Mordor:
Hey guys,

this is a topic I've been pondering for a while, and I'd welcome your feedback :)

As you know, armies in Edain can get much larger than in the original Battle for Middle-Earth games. This makes battles more epic, but also presents some gameplay problems.

For one, units tend to clump together once there are too many of them, so you could have twenty groups of Gondor soldiers, but they all stand in the same spot and look like they're just one or two units. This also makes area of effect abilities much more powerful, because even a small wizard blast can hit a huge chunk of troops. Furthermore, large armies are more difficult to control and some spaces like fortress walls are limited in space and work better when armies are smaller. On the other hand, of course, battles between large armies are part of what of what makes the movies so cool and that's what many are looking for when they play these games.

This is a bit of a dilemma, so I'd be very curious to hear what the community thinks on this topic. Do you think an army at full command points in the default Skirmish game mode is a good size at the moment? Would you rather be able to build even more troops in the default mode? Do you usually play Battle or Epic Battle because you really want the increased command points? Or do you feel that armies already get too large in the default mode and that the game would play better with smaller armies that are easier to control? This could be achieved in several ways, including just reducing the maximum limit of 1800 CP or reducing troop sizes to 10 or 5 per bataillon while leaving CP costs intact. But right now I'm mostly interested in your general opinion and how big you want armies in Edain 4.0 to be.

This does not mean that we already have changes in this area planned for the near future, by the way! But it is a question on our minds and a very fundamental one, so it would be very helpful to know what our players prefer.

Fredius:
I for one find the amount of CP points fine, it is the size of the battalions, however, that cause this problem. Even if you reduce the CP points, the clumping will not get away because the battalions are sometimes very big. I don't know how much influence it has on the clumping, but if you really want to remove this problem then in my case I'd suggest to make the battalions a bit smaller.

Lord of Mordor:
Yes, smaller bataillons would be an option here. The question is whether people would enjoy seeing less soldiers on the field (and thus less epic battles) if it also reduces issues like clumping and unit control, which is one of the reasons I made this poll.

Odysseus:
Hmm, I think it is largely fine the way it is. The clumping together issue can mostly be resolved with a bit of micro. Larger armies will just overburden the engine, I find. Anyway, I would advise adding a smaller army and larger army gamemode (like there already is, if I am not mistaken) just in case there is popular/communal support for this notion.

Loving the mod so far as a newcomer and trying to get myself into some pvp soon :).

dgsgomes:
The armies are just fine IMO. Changing their size could result in need of changing lots of things in the game to make it balanced again. The game looks great and works perfectly the way it is. Anyway, I appreciate the fact that you want to know our thoughts and opinions. ^^

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