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Sounds for the Edain Mod from the Community

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LordDainIronfoot:

--- Zitat von: Ealendril am 28. Sep 2015, 21:00 ---Implemented some of your horn sounds. Thanks for them guys! ;)

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We are always glad to help! :-) And  Crag is doing awesome work with those sounds! :-)

CragLord:

--- Zitat von: Adrigabbro am  6. Okt 2015, 20:59 ---Nice work! :)

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Thanks! :)

--- Zitat von: TiberiusOgden am  6. Okt 2015, 21:00 ---
--- Zitat von: CragLord am  6. Okt 2015, 20:47 ---Hello people,

I have tried to make  new version of sound file for Horn of Erebor, it's duration is shorter and pretty clear of noise. I think it could be nicely used for some spell like King Dain's ability "Defend the halls!" or "Meeting of the Dwarven Realms " or Rallying Call for Erebor (if this is possible). Or maybe for some Bombur ability in future. :P
Link: http://www.megafileupload.com/9siJ/Horn_of_Erebor.rar

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I support that. ;)
Yeah, it's quite clear.

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I am glad you like it! :)

--- Zitat von: Ealendril am  6. Okt 2015, 21:03 ---Yeah, definitly better.

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Glad to help.  ;)

--- Zitat von: LordDainIronfoot am  6. Okt 2015, 21:11 ---We are always glad to help! :-) And  Crag is doing awesome work with those sounds! :-)
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I will try to process and other horn sounds, especially horn of Rhun, if it is possible. :)
Will post them here.
If team decide to use it and sound is low in game, just tell me, I will amplify it and post it again.  ;)

KingdomofErebor:
Hi Edain Team and fellow fans, firstly I'd like to say a huge thank you to the team for their continued and dedicated hard work, it's truly amazing what you guys have achieved!

On to my main point. As we've seen in previous updates, more and more character have had new or better voices added from the films or other games etc. What I want to know is that now the extended edition of the battle of five armies is out, will characters such as Nori, Dain, Balin and other receive additional lines from the extended cut. I know that the you-tuber RuudDevil has said numerous times that Dain should have his quotes re visited as they either end too soon or don't make sense e.g "I don't believe in ghosts", although it's billy Connelly it's not Dain.

The only other thing i wanted to suggest was a possible re think of the dwarves "Rallying call" power, although this power made perfect sense to have, I feel that it's audio needs to be changed, either to that EPIC horn Bombur blows or to change the powers name to "War Cry" and use the quote "TANNAR DURIN NUR!" or "ARKUN BEKAR" - just a thought ;)

The final suggestion I have is for when Boffur summons his brother and cousin to his side, Is it at all possible to use their first lines seen in the extended cut as we all waited so long  to hear them speak English!

Let me know what you think Folks

KHAZAD AI MENU!

hoho96:
Moved from a different thread:

--- Zitat von: LordDainIronfoot am 28. Okt 2015, 14:41 ---As CragLord had said in my Showcase Thread we had an idea about Lord Dain Ability sounds! :)

Here is what I have think of! :)
The sound "Baruk Khazad!" can be used when yo uactivate Dain's LV 1 "Baruk Khazad!" Ability and the Sound "The Hordes of Hell are upon us!!Fight to the Death!" can be used for his "Vendetta" Abliity ! I think it will ad more Movie Feeling to him and wil lmake his Abilities more fund and interesting! :)
Here is the Link to the Sounds,with the current Best Quality I have found,when the Blue Ray is out I may do better if the Team do not like this ones! :)


--- Zitat ---https://soundcloud.com/lord-dain-ironfoot/sets/lord-dain-ability-sounds
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--- Zitat von: LordDainIronfoot am 29. Okt 2015, 14:20 ---Since Heroes have a specific Sound when they are Recruited come out ofthe Citadel/Fortress I think this one here should be really nice to sue fro Lord Dain when he is recruited! :)


--- Zitat ---https://soundcloud.com/lord-dain-ironfoot/ironfoot-has-come
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LordDainIronfoot:
Ah thank you my friend!You saved me some work of re posting thoe suggestions here! :-)
When I posted them  I had completely forgotten about this Thread [ugly]

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