[en] Edain Mod > [Edain] Dwarven Suggestions

Dain Ironfoot level 10 summon and Ram Riders?

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CragLord:

--- Zitat von: Adrigabbro am 18. Okt 2015, 14:18 ---I think the point some people, me including, are trying to make is that dwarves need serious cavalry options, whether improved battlewagons or Ram Riders. Because let's face it: battlewagons die ridiculously fast to enemy troops, even when there is no pikesmen.

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Agree totally with this.
As beta tester from my experience, I confirm this. That is mainly why battlewagons are support units in this moment, and there is no other smart way to play them. Simply if I try to play them otherwise, offensive, you need really "great" mircro skills to keep them alive. That isn't main reason (micro skills) to change them, but they are really weakened...

korner:

--- Zitat ---I have to agree on that with Fredius , battlewagons were good cavalery in vanilla , but now they are , well , useless in combat. For me it's jusť supporting units , in defensive stance behind line.
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--- Zitat ---I think the point some people, me including, are trying to make is that dwarves need serious cavalry options, whether improved battlewagons or Ram Riders. Because let's face it: battlewagons die ridiculously fast to enemy troops, even when there is no pikesmen.
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If there is any unit which does not fullfill his job (by being to weak, too slow, whatever), the consequence should be to rework and improve that unit, rather then introducing another unit which makes the battlewaggon obsolete.


--- Zitat ---guys don't forget that the usage of battlewagons has been reduced to nothing since people had a more developed way to ride on horses. There is always a reason why something has ceased to exist.
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given that dwarves were never known as people who cultivate animals in high quantity, nor have they been known as great riders, this "evolution" wouldn´t take place among them.
So the battlewaggon is still more fitting then riders among dwarves.

Odysseus:
I somewhat agree. I am actually quite surprised though, to see more votes in the passively buildable Ram Riders than the summon. I thought a summon would have been the way to go and to keep it to a bare minimum (Due to Dwarves being infantry-centred) so that the core of the faction is not affected too much, but I'd love to see what a dev thinks.

I personally see no true harm in adding Ram Riders into such a limited function and I am a multiplayer-person, so balance is extremely important to me. Yes, Dwarves are currently the strongest faction, but will probably be tweaked/toned down a little (that's what my insticts tell me about ET anyway haha).

Furthermore, I see the lack of cavalry not only as a unique feature of the faction, but also as a unique weakness. When playing against dwarves, I never really need pikes. Archers are mostly the way to go against them, I feel. With the summon, you can temporarily cover that weakness, that lack of cavalry . Besides, you need to get Dain to level 9/10 for that ability in my proposal, so you'll barely see it. It is just something nice to strive for for the fans, while not being impossible to balance, from my point of view. It comes late, has a short duration and Iron Hills are light dwarven infantry, so mobility might apply better to that concept. I even compared them to Warg Riders, and gave some ways in how they could be diversified.

I hope, nonetheless, that they will share some of their thoughts.

CragLord:

--- Zitat von: korner am 18. Okt 2015, 14:26 ---If there is any unit which does not fullfill his job (by being to weak, too slow, whatever), the consequence should be to rework and improve that unit, rather then introducing another unit which makes the battlewaggon obsolete.

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Yes in first place, but there is also second option which could be also good in term of refreshing game with new stuff etc. If ET never add new units instead old one, we will never have this mod. So please, we will need better argument than that.


--- Zitat ---given that dwarves were never known as people who cultivate animals in high quantity, nor have they been known as great riders, this "evolution" wouldn´t take place among them.
So the battlewaggon is still more fitting then riders among dwarves.
--- Ende Zitat ---
And that is also your personal opinion, which could also be wrong.
For instance, what is pulling those wagons?

Skeeverboy:

--- Zitat ---Yes in first place, but there is also second option which could be also good in term of refreshing game with new stuff etc. If ET never add new units instead old one, we will never have this mod. So please, we will need better argument than that.
--- Ende Zitat ---
You guys just say that Battle Wagons are to weak, this is the only argument you all have said.
Me an Korner say that they need a buff, so it fixed the problem. So you guys must say a new argument, why the ram riders must throw in.

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