[en] Edain Mod > [Edain] General Suggestions

Hero type in description

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HoarmurathOfDir:
I must agree that exploring>playing better

CragLord:

--- Zitat ---yeah but multitasker is too vague i'd prefer the 3 roles system
--- Ende Zitat ---
From objective distance of thinking it is impossible to classify all heroes in game in three classes you proposed(support in general meaning of word, which could be unit/hero/building support we refer as support, mass slayer, scout (which is some kind of support but not support in general), that is also roles which are equal with those you suggested in general).


Simply I said earlier that I like idea, but there is a lot "holes" in current preposition.
If we really want this in game, we must think about filling of that "holes". :)
Also I think it would be good for most of heroes whose role is precisely know from start, but also there is problem always because there is a lot of heroes which could have many roles at same time. And because of that you simply can't in one word describe their role in game, or get answer why they are weak or strong or have great armor or low hp. Did you know that for instance Pipin/Marry are in scout class, which could be described as some support class. And after reaching level 10 you could use them as instant damage dealers (kamikazu heroes, jump, deal damage and die if it is focused more then 2-3 sec), it is funny and ironic in same time.
Dwarven heroes are also main problem in this preposition, because all of them have many almost equal roles in same time. Most of them have great DPS(damage per second) so they kill most of other heroes with ease, also a lot of armor (even before they get mithril, after it is a show, they became semi tanks or  true tanks), and at the end they have specialization, but that specialization is not something which marks them or which should tell someone who to play that hero. Best way to get some info about hero and learn proper way to play it is gameplay, that is my opinion. I know what you proposed and maybe I have gone to far, but you must always be objective when you are suggesting implementation of something.
And preposition should be referring equally to all heroes, so from my perspective when you suggest something which should be implemented partially, better is not to implement that at all. Later that causes a text bugs and similar stuff, and "hola" there is bonus job for some betatesters and ET in general. 
Simply I think that current hero system is to complex so you could describe all of heroes with one word, and that is main preposition in this topic.
Also I admit and agree that it could be very useful, but in same time if this couldn't refer to all heroes equally than better not to implement at first place.

Kind regards

kai69:
I support this idea, the first time I played edain it was very confusing what role had which hero. I think that many people may download the mod and dont read MU, maybe because they dont know that much english or because they only play the game and look up for updates. Thats my case with 2 friends.

Saruman_the_wise:

--- Zitat von: CragLord am 18. Okt 2015, 13:30 ---
--- Zitat ---yeah but multitasker is too vague i'd prefer the 3 roles system
--- Ende Zitat ---
From objective distance of thinking it is impossible to classify all heroes in game in three classes you proposed(support in general meaning of word, which could be unit/hero/building support we refer as support, mass slayer, scout (which is some kind of support but not support in general), that is also roles which are equal with those you suggested in general).


Simply I said earlier that I like idea, but there is a lot "holes" in current preposition.
If we really want this in game, we must think about filling of that "holes". :)
Also I think it would be good for most of heroes whose role is precisely know from start, but also there is problem always because there is a lot of heroes which could have many roles at same time. And because of that you simply can't in one word describe their role in game, or get answer why they are weak or strong or have great armor or low hp. Did you know that for instance Pipin/Marry are in scout class, which could be described as some support class. And after reaching level 10 you could use them as instant damage dealers (kamikazu heroes, jump, deal damage and die if it is focused more then 2-3 sec), it is funny and ironic in same time.
Dwarven heroes are also main problem in this preposition, because all of them have many almost equal roles in same time. Most of them have great DPS(damage per second) so they kill most of other heroes with ease, also a lot of armor (even before they get mithril, after it is a show, they became semi tanks or  true tanks), and at the end they have specialization, but that specialization is not something which marks them or which should tell someone who to play that hero. Best way to get some info about hero and learn proper way to play it is gameplay, that is my opinion. I know what you proposed and maybe I have gone to far, but you must always be objective when you are suggesting implementation of something.
And preposition should be referring equally to all heroes, so from my perspective when you suggest something which should be implemented partially, better is not to implement that at all. Later that causes a text bugs and similar stuff, and "hola" there is bonus job for some betatesters and ET in general. 
Simply I think that current hero system is to complex so you could describe all of heroes with one word, and that is main preposition in this topic.
Also I admit and agree that it could be very useful, but in same time if this couldn't refer to all heroes equally than better not to implement at first place.

Kind regards

--- Ende Zitat ---

your point are terribly invalid. yes merry and pippin have one level 10 ability which allows them to deal a high amount of damage, that doesn't make them mass slayers or damage dealers O_o and its pretty obvious what support means, if your argument is that a scout hero is a support hero then every single hero in game is a support hero and there there fore if support is to much of a problem then just change it to damage booster or healer, buffer ,etc...
there really isn't a problem

CragLord:

--- Zitat von: Saruman_the_wise am 18. Okt 2015, 16:15 ---your point are terribly invalid. yes merry and pippin have one level 10 ability which allows them to deal a high amount of damage, that doesn't make them mass slayers or damage dealers O_o and its pretty obvious what support means, if your argument is that a scout hero is a support hero then every single hero in game is a support hero and there there fore if support is to much of a problem then just change it to damage booster or healer, buffer ,etc...
there really isn't a problem

--- Ende Zitat ---
Yes, I have just mentioned them. They are heroes with scout role, that is obvious, I am not basing my reasons on them, just mentioned them as very specific scouts. There is much more other examples to add here. No, I have maybe wrote that in wrong way. I meant scouting as supporting in meaning of word. Nvm, they aren't so good example at all.
I have expressed other things in my previous comment also, but naturaly main wrong part is always quoted. I want to tell you that always is better to have precise definition of role instead of having some descriptive words (which have been suggested above, multitasker etc) which aren't informative at all.
And if you can't apply on all heroes there is problem, there is no generality in suggestion and this makes differences in game in general. That is not good.
I really like suggestions and it will be very informative for nobbies or other people who don't have access to MU, but simply I don't like situation with some heroes which role couldn't be described properly...

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