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The Road of Edain: Impressions from the Journey

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Lord of Mordor:
Greetings, companions of Edain!

When developing a new version, we make small improvements to the mod all the time - a new hero ability there, a new model there, even for old factions like Mordor that are not the focus of the version. Stuff like that usually isn't enough to fill a large news post like our recent update on the Ered Mithrin Dwarves, but we'd still like to share it with you. This is what this thread is for: From time to time, we'll just post some tidbits here to show you what we're up to :)

For the first impression we chose a topic that many players have sent us feedback about: Mordor's ultimate spell Grond. While we feel Grond is incredibly atmospheric and a fantastic ultimate weapon for Mordor, it was also clunky and difficult to use. That is why we have made a number of improvements to the old ram:

- Grond can now move through destroyed gates to wreak havoc inside the fortress as well.

- Alternatively, Grond can now attack walls as well so no castle is safe from any angle.

- Grond is now manned by Orc archers with flaming arrows. These provide some measure of defense against enemy units and can attack structures as well. And they just look cool xD


We hope you enjoyed this small update :)

Your Edain Team

Ealendril der Dunkle:
Greetings, companions of Edain!

As suggested by our community, we included Nori as a new scout hero for the dwarven realm Erebor. He will be replacing the old Bilbo, who didnt fit into this realm.



We dont want to reveal to much about his whole concept. Finally, you must also have something to discover in the new version.


We hope you enjoyed this small update :)

Your Edain Team

Ealendril der Dunkle:
Greetings, companions of Edain!

Today we have something special for you. We agree with our community that the young Bilbo does not fit into the realm of the Iron Hills. In addition, many users wished that the Ram riders from BotfA should be more and permament available.

So we were thinking about a new concept:
Just like the dwarven realm Erebor, the Iron Hills gets a new scout unit. The Iron Hills are now able to recruit three single ram rider. Each of these individual ram rider will cost few ressources, has high visibility and is very fast, so a perfect way to scout. When Lord Dain enters the battlefield, the scouts can call and lead for some ressources a whole troop of ram riders. In addition, the troups can research forged blades and heavy armour. Nevertheless, these troops are limited to a maximum of three. So later in the game, when scouting is no longer important, the scouts can be fully upgraded to strong fighters - thus they undergo development.


We believe that it is an interesting and unique system, according to the wishes of our fans.


We hope you enjoyed this small update :)


Your Edain-Team

Ealendril der Dunkle:
Greetings, companions of Edain!

You could already get an overview about Mirkwood in the current gameplay video of RuudDevil. By criticism and feedback of our fans, we have again subjected the buildings to a fine-tuning.
Previously our intention were to get the "cave feeling" from Desolation of Smaug. But we found that it does not work in the game, which is the reason why we have given the buildings a tree canopy. If you are honest: it looks fantastic!
In addition we gave the mirkwood outpost some option to defend itself. The player will be able to research some defending upgrades in the
vault of the king.






Currently, Edain is the only mod that converts the full architecture of Mirkwood from the Hobbit movies in to the game. Of course it is not possible, that it looks just like in the movie, but we have done our best with very subtle details.


We hope you enjoyed this small update :)


Your Edain-Team

Ealendril der Dunkle:
Greetings, companions of Edain!

A poll has shown that our community wants Tauriel summonable. Nevertheless, there are many fans who would like to use Tauriel permanent. Now we have developed a special for the map Mirkwood, Tauriel's homeland. On this map she will be recruitable with a full set of abilities and the spellbook spell summons three personal troops instead of two.



We hope you enjoyed this small update :)


Your Edain-Team

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