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The Road of Edain: Impressions from the Journey
The_Necromancer0:
A starker departure from the original model, the new Warg Pit is more believable in its ability to contain the ferocious wargs.
The_Necromancer0:
We were already quite satisfied with the Siege Works so it got a lighter passover. Adding small details and updating (again) the texture.
The_Necromancer0:
A simpler update, the Armory remains faithful to the original model.
The_Necromancer0:
A sneak peek of what we have been working on in the background. In the freebuild gamemode many factions will be able to build walls and the more skilled of these factions will be able to build walls on which you can station your troops, just like in fixed build.
The_Necromancer0:
The Work Tent is a new building that will be available on settlement plots. It starts off producing fewer resources than other economy buildings but gains resource production buffs for every unit technology that has been researched from the Armory.
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