[en] Edain Mod > [Edain] Discussion and Feedback

The Road to Edain 4.0: Your feedback

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Odysseus:
Nice to see you helping out with the updates Trapper! I do enjoy me some of your maps :D.

I have to say, initially, I was against the changing of the spellbook, because it had proven to work, but now, I am finally starting to adapt. The lazy point and click heal spells are gone it seems, which took a fair bit of time to adjust to, but in the end, I think it is for the better.

Testing these things internally has been fun!

Sawman:
Alright well now that the Gondor spell book is out I will tell you what you did right and wrong in my opinion.

The right:

1. You got rid of arrow volley for barrage looks op but we will see
2. You made GTW better
3. You made Rohan answers better

The wrong:

1. Grey company was fine the way it was if you wanted to improve it you should've just gave them fire arrows or just made them do more damage in general because now it's just going to be useless
2. I know I'll get a lot of flak for saying this but YOU GOT RID OF HEAL? I'm sorry but why, you the Edain Team said it yourself you want to try to keep iconic things in the mod and heal is one of if not the most iconic bfme ability ever, it has never changed, it's always been for the good factions and for good reason. I just don't understand you were so hell bent on keeping Gandlafs ability roster the same because it's so "iconic" but he has changed through out the history of bfme, how much health he has, how much he costs, does he give leadership etc
 But heal has always been the same and should remain through out all good factions

Just some thoughts

Trapper:
Thanks for your Feedback!

The Grey Company now has a real reason to exist in the Gondorian spellbook. With its healing abilities and the diversity of the Summoned troops the concept is more complete than it was before. It wasnt necessarily about making the spell stronger but giving it a viable and fitting role in the spellbook of Gondor

Furthermore we understand that the healing spell was a very comfortable and popular spell before, but that is the exact reason we decided to remove it. It was existent in multiple spellbook, which was a real dealbreaker for the spellbook overhaul.
We hope you can find different ways to heal your army in the upcoming patch (Wells, Aragorn or Grey Company).

Elendils Cousin 3. Grades:
A lot of people will miss the Heal or miss it already, you're not alone with that one. I personally would have much preferred it over the repair as well, but you can't have everything I suppose. The Grey Company on the other hand has actually become more useful imo, the healing capabilities of Halbarad and the Twins are very strong. The previous iteration with three archers obviously had more offensive potential (which still wasn't a lot for 6 SP), but this one makes up for it with its utility.

Odysseus:
Indeed. The removal of the healing spell will require a major adjustment, but in the end, I think it was a good idea, because out of the initial three tier 1 spells, there was usually very little reason to not go for the heal, because it is an ability that is always useful, and scales very well. It was an oppressive ability, when it comes to making a choice in your spellbook, if you catch my drift.

Not to devalue the ''iconic'' ability argument of course, it is definetely a valid argument. However, you can see that Edain puts more emphasis on uniqueness or a niche if necessary.

Nevertheless, it remains hit or miss. The new Grey Company has exceptional utility, and utility always shines at higher levels of play if you know how to make use of it as a player. I predict it will be a hit. We'll see about the removal of the heal spell. That will probably be a tougher pill to swallow. Maybe we'll see Wells now? I certainly hope so.

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