[en] Edain Mod > [Edain] Rohan Suggestions
Rohan Balance Discussion
Elite KryPtik:
I disagree with making it cost more. Instead, I would just like to see the leadership not stay on units once they leave the outpost, then it would be worth 500.
I agree with everything else you said, especially about Banishment into Exile. As for risk/reward, its still there, because you have to have the Exile Camp to be able to revive the hero. The enemy can very easily destroy it if you don't defend it.
Mogat:
I think it would be good to put the exile-camp on at least 600 or even 700 (as haman said it should be definetly more expensive then a stables). If it stays at the current price then the building should have severly less health.
Moreover the 90s it gives the buff is waaaaaaay too long (30s at max are enough).
Elendils Cousin 3. Grades:
Even 30 seconds are too much imho, I'd go down to 20. If the buff itself was weaker, maybe the duration could be longer, but if the buff stays the same it needs to be a short one. Maybe it could be increased to 30 seconds after the camp is upgraded.
Hamanathnath:
Well I don't think we should nerf the buff into the ground if the price of the Exile Camp is increased. If it does get increased by enough, lowering its duration by too much just doesn't seem needed (though no matter what the price is at, I think it shouldn't be any higher then 60 seconds. 90 seconds is indeed too long)
@Elite KryPtik: I know that you know how strong Banishment into Exile can be. If they are just moved to the Exile Camp, the Risk is significantly lower than the Reward, and as a result, that ability would be too strong.
Elite KryPtik:
That adds on to the point Haman, once you use Banishment only idiots actually lose their heroes, because of the strength of the ability. That is why I honestly don't place much faith in there being a risk in the first place, banished heroes just wreck everything.
Navigation
[0] Themen-Index
[#] Nächste Seite
[*] Vorherige Sete
Zur normalen Ansicht wechseln