[en] Edain Mod > [Edain] Rohan Suggestions
Rohan Balance Discussion
Julio229:
--- Zitat von: Isilendil am 12. Nov 2016, 14:44 ---Rohan. On the current version of Edain, the most senseless and uninteresting race, unadapted to Late game, not developed in army. Incapable to resist to such fractions as Lothlorien, Dwarves, Angmar.
Decision: Please, dont add the kamikaze cards but change the concept of race completely, having paid her due attention.
Sorry for my english, i has written this with using the translator
--- Ende Zitat ---
Rohan's strength lies in the Early and Mid game, their armies are unstoppable if you rush them to harass your enemy's development, helping your economy with Corrupted Theoden's Cruel Taxes. I think Cavalry could be stronger, but right now Rohan isn't as bad as you say, and for me it is the most difficult AI faction to beat because of their rushing capabilities.
Isilendil:
--- Zitat von: Julio229 am 12. Nov 2016, 14:55 ---
--- Zitat von: Isilendil am 12. Nov 2016, 14:44 ---Rohan. On the current version of Edain, the most senseless and uninteresting race, unadapted to Late game, not developed in army. Incapable to resist to such fractions as Lothlorien, Dwarves, Angmar.
Decision: Please, dont add the kamikaze cards but change the concept of race completely, having paid her due attention.
Sorry for my english, i has written this with using the translator
--- Ende Zitat ---
Rohan's strength lies in the Early and Mid game, their armies are unstoppable if you rush them to harass your enemy's development, helping your economy with Corrupted Theoden's Cruel Taxes. I think Cavalry could be stronger, but right now Rohan isn't as bad as you say, and for me it is the most difficult AI faction to beat because of their rushing capabilities.
--- Ende Zitat ---
My line is based on many multiplayer games and won't change but thanks you for expression yours. It is important for me.
Morwereth:
Personal opinion as always.
AI can cheat and it's strategy generally predictable. Thinking multiplayer-wise is more reasonable I guess.
Changing entire concept of a faction is so much work and can't be done in close future but it is not impossible. It happened for dwarves in 4.3 because fans wanted to see a new concept for Iron Hills especially. However, I doubt that there is a such a thing may happen for Rohan
I do agree, current Rohan early-mid game is peasant spam + creeping + exile camp rush. Late game is weak compared other factions and almost non-existed without outpost. (Personally) I don't see any reason for curing Theoden or building stables because it is not beneficial in short term. I don't know how hay carts and molotovs can help Rohan's late game but it is too early to talk. The Team always find a way to surprise us. :D
Tirano:
hello all, i have some balance suggestions for Rohan, I think Rohan 1vs1 early game is weak especially if your enemy know that you pick this faction and know how to counter, because Rohan is extremely weak against a early atack, the main reason of this is that Rohan units are more weak and you take more time to make them (i know that if you make a lot of units in diferent farms you can get a nice army but I refer to the early attack, for example the fight for the troll in ford isen 2).
I dont know if i get to mi point there but what i think is going to help a lot Rohan early game is make more fast the recruitment of the inside fortress farms and also add the option to the exiled camp to make a expansion tower, beacuse when your oponent know that you rush the exiled camp is to dificult to hold the ground and not lose the outpost because despite of the cavalry you have at this point of the game your oponent have a better army.
The_Necromancer0:
Sorry come again? Rohan's early game weak? They've got one of the best early games. They can produce units from their resource buildings, unlike most faction, Theoden is the god of all early games boosting heroes, troops and buildings. The early camp is one of the quickest ways to get cavalry and the exiles have exactly the same amount of power as regular Rohirrims. Every resource production upgrade increasing the recruitment speed and Theoden's resource ability speeds that up even further. You can spam peasants quickly, get cavalry quickly and the heroes (once exiled) become quite powerful albeit riskier. What Rohan needs is a stronger late game.
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