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Mordor Balance Discussion

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Elite KryPtik:
The problem with nerfing orcs is that it will absolutely ruin Mordor's EG. A decent player can very easily overrun a Mordor player, using the counters that I just mentioned. Giving the orcs that extra little bit is what has fixed Mordor in the latest patch, especially now that the economy system is fixed(the old system ruined Dwarves, Gondor and Isengard EG, hurt Rohan EG badly). All Mordor can afford in the EG is their free orcs, and if those free orcs are not strong enough to at least tie the enemy up for a little while, say 10 mins, Mordor cannot make it to mid-game.

In addition, I see Mordor players using their other orcs all the time, Archers whenever I got a tower guard spam going as Gondor, and Pikes when I'm Rohan. So people are already using all of the orcs.

Hamanathnath:
I think spellbook wise, Mordor's Tainted Land and Eye of Sauron have cooldown times similar to other faction's first tier powers.  But Mordor are one of the only faction that can reduce the cooldown times of Spellbook Powers (the only other faction being Lothlorien) through their Tribute Camps (though I was told once they are bugged and the reduction doesn't work.  Might have to test that).  Endless Hordes has a short cooldown, but that isn't really a problem.  Idk if the Spellbook is too good for Mordor.  If anyone disagrees, I would love to here what they think is overpowered.

Most Mordor Players I've seen don't just rush for Nazgul and Gothmog.  Cirith Ungol Units are in almost every game I play against Mordor.  The only unit I barely ever see are trolls.  And there are reasons for that.

Elite KryPtik:
So as promised, I played a game and got a replay. I decided to actually get 2 replays, both have been posted in the Post Your Replays! thread. Now the person I'm against, my friend Sawman, is quite good at the game, only slightly worse than me, and I told him to try his hardest, so both matches were fair fights. The first match I told him to focus entirely on making free orcs, getting an outpost and spamming them like crazy to try and overrun me. The second match was a standard 1v1, the only difference being that instead of random we both knew what we were when we started. I won't go much into details, but I won both matches. The orc spam was defeated both times. Its all about micro and using powers effectively, and countering enemy troops. The first match I also did something people have said is impossible, and outspammed him with my peasants, just to prove that Mordor Orcs really are not that great a force. They served exactly what their function is supposed to be, that is to hold the line and be meatshields. He was not able to gain any ground at all in the first game using mostly free orcs.

Both replays also demonstrate something that I heavily disagree with in the latest patch, the price increase of Théoden to 800. It slows down rohan extremely badly in the early game, in the older versions you could deal even heavier blows against Mordor. I really think his cost should be returned to 600. In addition, the 2nd replay demonstrates the weakness of trolls. Finally, we talked and agreed that we think the Mouth of Sauron is too expensive, and should have a price reduction to 1800.

Skeeverboy:
Please don't use the replaythreat, if you wan't to show balance. You can put your replay in this threat. The replaythreat is just for watching and comment replays.

--- Zitat ---Both replays also demonstrate something that I heavily disagree with in the latest patch, the price increase of Théoden to 800. It slows down rohan extremely badly in the early game, in the older versions you could deal even heavier blows against Mordor. I really think his cost should be returned to 600.
--- Ende Zitat ---
This is the Mordor balancethreat, not the Rohan.


--- Zitat --- Finally, we talked and agreed that we think the Mouth of Sauron is too expensive, and should have a price reduction to 1800.
--- Ende Zitat ---
The Mouth looks weak, but his spells are very strong. For example his spell on Level 6 can kill easy much units, and his other spells can weaken very strong cavallery and archers and heroes.

Sawman:
Hello there

so I was the Mordor player in the relay(if he remembers to add them) and I can say that nerfing the orcs would be a mistake I feel like they are in a good spot right now so I don't think they should be changed

For the first game all I can say is that if you go for all normal orc spam the whole game you should lose to the right player because once he started getting the cav out I could do nothing about it even with fell beasts XD

As for the second game the map was a lot smaller so I was rushed a lot earlier than the first game and he managed to take out one of my barracks so. This also shows trolls are every weak(the only time I get them is when I want the level for sauron) because he just focused me down with heros and that was that. and on the Mouth Of Sauron I think 1800 or even lower is more appropriate because getting his powerful spells entirely relies on what level Sauron is to use his spells.

And one more thing even though I did not make Mollack in these replays because getting him is the biggest waste of money needs either a big price change or a big buff to match his cost because so many other heros are worth 2500 compared to him and he falls really short

thx how you enjoy the replay(whenever he puts it up :p)   

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