[en] Edain Mod > [Edain] Mordor Suggestions

Mordor Balance Discussion

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Elite KryPtik:
My bad for forgetting to post the replay, I rectified that. I posted the replay both here and in the replays section, because they were both decent games in their own right.

Lord of Mordor:

--- Zitat von: Skeeverboy am  8. Jan 2016, 03:38 ---Please don't use the replaythreat, if you wan't to show balance. You can put your replay in this threat. The replaythreat is just for watching and comment replays.

--- Ende Zitat ---
You can post replays in the replay thread and then refer to them during balance discussions, so this is perfectly in order. However, balance should not be discussed in the replay thread itself, because it would get clogged up quickly and people would have to sift through the balance discussions to find the replays.

One thing you need to consider when discussing the Orcs: People have asked for quite a few significant buffs to Mordor in many different areas - stronger trolls, stronger fellbeasts, stronger Mollock, cheaper Mouth of Sauron. (there's also the fact that Morgul Orcs currently have less health than they should due to a bug, which will be fixed) If Mordor is already one of the strongest factions we can't just buff them up without toning them down in other areas.

Regarding trolls, we could add a slow-down to their trample like cavalry has, so they don't trample over too many pikes at once. Other monsters don't have this slow-down because it doesn't make sense for them (Mumakil and Ents wouldn't slow down by walking over infantry), but for trolls it could be useful to have. By the way, since people mostly talk about troll health, would you say their damage is decent at the moment?

Regarding the Mouth of Sauron: Mordor's heroes are actually all slightly more expensive than they would be in other factions because heroes + free troops is such a powerful combination and the enemy can't stop them from levelling either. However, if nobody uses the Mouth of Sauron it's certainly possible to decrease his cost.

Odysseus:
It makes me think of the vanilla days, where the Mouth of Sauron could solo an unupgrade d fortress haha. Mouth of Sauron is in a good spot if you ask me. Not only does he raise Sauron's level, he also has some serious debuffs all across the board and a lightning strike. A very slight price decrease might not be that bad, but he is a boss in battle, so if you decrease his cost, he would have to be nerfed in some other areas, in my opinion.

Also, this is why I enjoy the mod, the balance is always give and take. This is the best balancing policy one can have, from my point of view. If ''nobody'' gets a certain unit, does not need to imply that the unit is underperforming, rather that it might take more effort to make it work instead.

Gonna watch the repllays now, and share my thoughts afterwards.

Elite KryPtik:
I do definitely think that troll damage is fine, the problem is they die so fast that you really can't use them well. As for Mouth of Sauron, I know that I use him quite a bit, but ironically come to think of it, I rarely see him in games when I play against Mordor. Its always just Nazgul and Gothmog. I do think a minor decrease of 200 wouldn't be overpowered, but would add just that tiny bit more of an incentive to get him for people.

Skeeverboy:

--- Zitat ---Regarding trolls, we could add a slow-down to their trample like cavalry has, so they don't trample over too many pikes at once. Other monsters don't have this slow-down because it doesn't make sense for them (Mumakil and Ents wouldn't slow down by walking over infantry), but for trolls it could be useful to have. By the way, since people mostly talk about troll health, would you say their damage is decent at the moment?
--- Ende Zitat ---
But than their is the problem, if you want that your troll retreat he will pinning in the army of the enemy and die.
The last 8 games, when I was Mordor, I have used trolls and this is what I think about them:
- Price of Trolls is good
- Healt of Trolls is good
- Strength against buildings and Units is good
- Damage from Bows is good
- Damage from Units is good
- Damage from Building Arrows is to much
- Damage from Heroes is to much


--- Zitat ---Damage from Building Arrows is to much
--- Ende Zitat ---
I think they should become a armourbuff from 25% against Building Arrows, so they can be stronger against Towers.

--- Zitat ---Damage from Heroes is to much
--- Ende Zitat ---
I think this is a big problem for trolls: They die very fast against heroes. A hero should stand out from his spells, not with his normal strength.
A hero, who isn't a herokiller, shouldn't win against a troll. Now some people would say something like: "Boromir cost 1800 Ressources, so he should be able to kill 3 trolls".
But this is the problem. If one hero can defeat 3 trolls, 5 heroes will defeat over 15.
So i think that Trolls should become much more armour against them.

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