Finally watched both replays !
I won't pointlessly repeat what Django and Odysseus said, even though I agree with most of their arguments. Still, I think you clearly demonstrated two points:
- You can't win with nothing else but Mordor orcs.
- Gamling with Theoden banishment does kick some ass.
More seriously, you proved to be a skilled Rohan player and also that Rohan defends itself quite good against Mordor.
Now, I don't exactly recall what I said in the first discussions, but I'd like to defend my "how to win as Mordor" guide, along with two replays of mine. That's basically what Sawman did in his second game, but with "cleaner plays" (sorry for the phrase, I'm not blaming him, but as you pointed out there were understandable reasons behind some misplays).
Start with Gorbag and an Orc barrack. Build as many Slave farms as you can, but keep one spot free for a Cirith Ungol barrack as soon as possible. Build a second Orc barrack then rush a Nazgul. Last but not least: play aggressively.
I'm attaching the replays (sorry for the titles, had no idea what to write ^^).
/!\ Please read the following lines before watching them /!\Yes I know, both replays are 3v3. Yes I know, my barracks haven't been rushed in the first two minutes. But I think they can still make a point for different reasons:
1) Strong players are involved (Django, Trapper, Woppader)
2) The second game is three 1v1s with three Mordor and each Mordor wins pretty easily their match-up. (map: Rhun)
As far as I'm concerned, I think I have failed my early game (Cirith Ungol built way too early, poor management of my units, base not filled up fast enough) but I have still managed to repel Iron Hills quite easily.
As for the first game, only the 15 first minutes are relevant, but it's more to show my vision of a near-to-perfect early game as Mordor and therefore not really to prove anything. After 15/20 minutes, the rest of the replay is pointless regarding the discussion.
So, you are probably starting to wonder what's the point of this neverending comment: it's about discussing what is really strong with Mordor supposing regular orcs are fine.
Well, first, every player agreed that Cirith Ungol orcs are too strong for their cost. The replays back this up. As you pointed out, an increase in their price/the price of the building wouldn't be too much.
Secondly, you can get a Nazgul very quickly and some factions (not Rohan I guess ^^) have hard time against them ; I'm mostly thinking about Dwarves and Elves.
Finally, I believe the four spells
Eye of Sauron,
Tainted Land,
Barricade and
Terror of Cirith Ungol can pressure too much compared to other factions ealry spells. Plus Mordor is able to reduce their cooldown by quite a significant amount. Someone proposed a few pages earlier to increase the cooldown of most spells by 10%. Concerning the Barricade, the building can fire four arrows at once (because four archers): it is more powerful than Gondor/Dwarven Lone Tower but requires 2 points. A swap with the reinforcements of Rhun would be a nicea idea imo.
Let me kow what you think about all this.
PS: By the way, if you fully watch the first replay, you will see that I shamefully take down Lorien fortress with a lame Ram rush, causing Woppader to be instantly defeated. It's a big disadvantage compared to other factions. It is also very annoying as Lorien. Perhaps something could be done about that?
PS2: I haven't asked authorizations for these replays. I assume nobody gives a damn but if not, let me know and I will delete them.
EDIT: forgot the replays aswell!!
Fixed it.