[en] Edain Mod > [Edain] Imladris Suggestions
Bilbo, oh Bilbo - What happens to you?
WarOfTheRingVeteran:
I really like most of your ideas (especially the last one :), but I'm still not fine with Bilbo being recruited in the farm, for he never had anything to do with either rural lifestyle or managing farms. Maybe rather being available in the citadel after the farm is built?
The Dwarves are upon you as well! :)
KingdomofErebor:
Thanks man, yeah the only reason I said to recruit him form the farm is because he's a hobbit, and I'm assuming all of Imladris hobbit units (if any) are recruitable form there, I know he didn't really have anything to do with agriculture, however he did travel to Rivendell from the shire so I think it works better if he arrives form out side of the citadel
Khazad ai menu son of Durin!
WarOfTheRingVeteran:
Yes, he did travel from Shire, but he was always inside the walls... I mean, inside Rivendell, so it would be logical for him to be expected to be found in the citadel. That's at least my opinion.
"...son of Durin"... I'm actually flattered by this. Thank you, this means something to me :) Your words are more valuable than a yard long vein of mithril! :)
Darkslayer:
--- Zitat von: Ealendril am 26. Okt 2015, 13:45 ---The big question: What happens to the old Bilbo, after he is no longer available at dwarven realm Erebor? We are open to suggestions, forth with your ideas! ;)
--- Ende Zitat ---
Imladirs scout seems like it would make the most sense to me. I know there probably already is one but I'm not sure what other way you could fit him in that would make sense. The idea of him being non-playable is interesting, but that's the thing - I'd prefer him to be playable. :P
Hüter:
After having now fought for a while about Bilbo's best integration to Rivendell, but being not able to find one complete concept to present to the community, I wanted to share them anyway with you. Maybe somebody else gets inspired and finds a good conception. ;)
The first one is about how Bilbo develops:
Most of the heroes get stronger as they gain experience and level. But I think that for old Bilbo it could be more fitting having him loose attack, moving speed and health to show his decline from when he leaves the ring to Frodo to when he goes to Aman. In this way, he could be used for creeping at low level, while he stays in the fortress once he is more levelled and uses his abilities, which obviously should get stronger and more and more global as he looses physical strength. In addition, I would propose an alternative level system, as the ET did for other scout heroes. For me, Bilbo's main aim in his last years on earth was finishing his story. So, I thought that he could gain experience and new abilities could be unlocked, as the work on his book goes on (e.g when he reaches level 3, you can select "Out of the fire and into the frying pan", which, after a certain time unlocks the ability). This would allow him to level without fighting. For the abilities, I was thinking about something related to the stages of his journey, but I could not find anything, that would fit his role, be strong enough and at the same time not op, while being useful to Imladris too. But maybe somebody out there is more creative there. ;)
Another idea I had was implementing Bilbo only content-wise but not as a playable character. When we last tested Imladris, the scriptorium (you might remember, else read here: http://www.moddb.com/mods/edain-mod/news/the-road-to-edain-40-the-last-homely-house) could not represent an equal option to the blacksmith. So I thought that Bilbo could be an upgrade to this building, which allows you to "write" the chapters of his story. Once it was "written", a hero may read it and get some benfits from it (e.g. if he reads the chapter of the trolls, every troll killed by that hero drops a treasure or something like that). One bad point of this concept is, that a high elve from Rivendell would surely not need Bilbo's novel teaching him how to fight monsters.
By reading attentively, you surely have noticed that both ideas lack of abilities. This is mainly because I found none. My only better idea was an interaction with the spellbook spell "Elrond's council": as Bilbo has (close) relations to most of the summoned heroes (except Boromir and Gimli, but as Gimli comes with Gloin, that's not a problem), he could have an ability, which makes the selected heroes stay longer on the battlefield. Boromir could simply be excluded of this mechanics. I could imagine it being a lvl 10 ability.
For now, that's all. Hope you liked it and maybe find some inspiration. I think together we can create a really unique system for a unique character. :)
Greetings, Hüter
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