Now now let's calm down a bit everyone.
Korner this is just a discussion topic, Dain is not demanding that he wants those chains into the mod, he just gives ideas about how they COULD be used, but that doesn't mean that the team has to agree with every idea he has. Ofcourse you can disagree with these ideas, but you don't have to call some aspects "stupid". For God's sake they are just chains
.
My opinion about the chains is that they certainly are awesome, but I don't think it's possible to include them, because the Engine does not support this. That's why I don't think we will get it anyway, even if the Edain Team wants it.
Now I forgot something very important when I mentioned the historical use of Ballistas. We are talking about giant Iron Ballistas right now, with bolts two times bigger and heavier than the average human being. They are similair to the Isengard Ballistas, who also deal great damage to buildings, so why not give the Iron Hills Ballistas the same amount of power as Isengard? That way we can also replace the Catapult, instead of having two siege weapons with the same function. I played with the Ered Mithrin Catapult and overestimated their strength, they are not particulary strong against buildings, so they are not a good alternative. But I can live with the idea of using Fortress Extention Ballistas, that too sounds awesome.
I'm completly against implementing these chains. In my opinion they are unrealistic and don't serve a real purpose.
You say that these chains are awesome. But in my opinion that's the problem: They were added to the movie, because they look awesome, just like many other things in the Hobbit movies. But there is no other reason for their existance than that. To look good shouldn't be a reason for adding something to a movie or a mod.
Yeah only you forget that at the siege of Helms Deep they added crossbowmen and even Galadhrim, who are not mentioned in the books either, but they "just look awesome". I don't see you complaining about the LOTR movies in that aspect.