[en] Edain Mod > [Edain] Dwarven Suggestions
New Iron Hills Unique Siege Weapon
Elite KryPtik:
ok, well I can add a poll to THIS thread easily enough, but it seems like there are quite a few concepts that have been brought up by my brief skimming of the replies. I have seen comments about it completely replacing the catapult, having an ammo switch feature, being only good against monsters, and existing alongside the current catapult. Is anything missing from that list? Obvious choices such as don't include catapult at all will be included by default.
CragLord:
Hello people,
I have tried to read through whole topic, it was hard a bit. :P
I just got one more idea:
So far we have "replacement" idea and "bonus" idea (unique siege weapon) for IronHills balista. Also again was mentioned Earth Shaker unit as one of reasons for adding this new unique siege weapon. So maybe we could make compromise with summoning form of those "bonus" siege weapons.
First, Earth Shaker isn't so OP unit, as Melkor have underlined earlier, it is redundant unit or in balance terms it is doesn't make any problem. So, my idea is to remove earth shaker as production unit and make it as part of Gloin's new summon ability, after all Gloin is "Lord of Lonely Mountain" predestined as siege damage dealer and siege weapon buffer with his passive, so this ability could be very fitting for him.
Same idea for Iron Hills balistas, Drar get new agility instead that Sabotage ability, (which I find not so useful and cool enough for this siege hero :P) and he could summon some limited number of those balistas.
And Bofur also can have new summon ability for some new siege weapon of Ered Luin (like he had earlier with those wall ladders).
So at the end all of building destroyers will be able to summon some "unique" siege weapon. :) I find this idea as some good compromise so far. xD
Regards
Fredius:
--- Zitat von: korner am 2. Nov 2015, 17:30 ---
That´s not what I´m asking for.
I want a seperate poll like this:
If the Iron Hills ballista gets implemented, what would you NOT like about it?
- chain ammo
- replacing katapult
- being added as additional unit
- being only a castle extension
multiple choices should be possible
Reason: There are people who would really like to have this ballista (like me), but only under certain conditions.
I´d rather not have it in the game then having it replacing the catapults and using this stupid chain ammo.
--- Ende Zitat ---
You know that DieWalkure and even Ea already warned everyone here not to use words like "stupid" right? Anyway, chain ammo will not be an option at all, whether we like it or not. The engine just doesn't support this.
And those choices don't need a seperate poll. Why not just one poll with things like this:
- Having both the Ballista and Catapult as siege weapons. (Same idea as your "don't want replacing Katapult" option)
- The Ballista will be the main siege weapon, and the Catapult will be removed. (Same idea as your " don't want being added as additional unit" option).
- The Ballista becoming only a Fortress Expansion.
- Having no Ballista at all and everything remains as it is.
- And this option I forgot to add: Having the catapult as fortress extension and using the Ballista as main siege weapon.
We don't need 2 seperate polls with the same meaning to it.
@KryptiK; mostly correct, for additional info you can look at the list I made here. Making them only good against monsters and having an ammo switch is something that could be added as additional information, but not as options in the poll.
Edit: I just read Crag's post and he made a nice suggestion, only using it as a summoning power for Drar. That one could also be added to the poll.
LordDainIronfoot:
I like the idea for being Drar Summon but I do not want it to be temporary! :-) May be he can Summon one Ballista at Time until you have the Maximum of 5 Ballista,samenfor Gloin and etc.!? :-)
korner:
--- Zitat von: CragLord am 2. Nov 2015, 18:17 ---Same idea for Iron Hills balistas, Drar get new agility instead that Sabotage ability, (which I find not so useful and cool enough for this siege hero :P) and he could summon some limited number of those balistas.
--- Ende Zitat ---
+1
--- Zitat ---Anyway, chain ammo will not be an option at all, whether we like it or not. The engine just doesn't support this.
--- Ende Zitat ---
how do you know?
Would be nice, if it´s the case :D.
--- Zitat ---You know that DieWalkure and even Ea already warned everyone here not to use words like "stupid" right?
--- Ende Zitat ---
There is a slight difference between calling other users or their ideas "stupid", and calling something from a movie "stupid" which no one here made. (what I mean: no one here made that movie, don´t know how to properly express in english ;))
So I didn´t insult anyone, please take care of this fine difference!
Same like no one complains if somebody says "wow that´s a f...ing great idea" or "wow this clip is damn cool".
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