[en] Edain Mod > [Edain] Lothlorien Suggestions
Lothlórien Balance Discussion
Odysseus:
So there are two things I have to say about this game:
1. A slight nerf to the light ability might be in order, but not much. It's mainly because fragile heroes like Isengard's heroes suffer a lot from it, but then again, they need to be supported.
2. You were trolling your opponent the entire game, and he eventually punished you for it. That's all.
Elite KryPtik:
I wasn't "trolling" as I said I was teaching my friend to play, and so was taking a bit longer than I normally would to finish off my opponent. Now that I know that the ability does such a frightening amount of damage, I will definitely not be attempting to defeat her with that method, I didn't know that it did so much damage the first couple times I attacked her. Regardless, I still think the damage is very high considering its combined with a 15 second-ish stun.
Adrigabbro:
Just played a 4v4 that ended up in less than 20 minutes. We got completely crushed by beornings. I know we played poorly, but still, check it out. Even the other team agreed beornings need some kind of limitation or/and nerf.
Odysseus:
I apologise for using the word ''trolling', it might be a bit offensive. Anyway, your friend is also my friend, good old Lotr1997.
I did agree with you on the damage of the ability so that is that. I doubt letting him win, will teach him how to play though, especially if it's because of the ring. Losing is the best way to learn, as you are certainly aware of :P.
Also, Beornings are weaker now, but they are still very useful. There are very, very few things I don't enjoy in this mod, but facing Beornings is one of them :/.
Elite KryPtik:
I wasn't letting him win, he got the ring when I was getting ready to send rams into his base and finish him :P
I also agree that beornings still deal pretty strong damage to heroes, and don't take enough damage from them.
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