There is serious bug with gate 1. There is some kind of "hole" there. In previous report I post image of enemy orc units passing through it, now my own heroes do same:
http://postimg.org/image/af6hc1pgj/full/http://postimg.org/image/pmmgwehb7/full/http://postimg.org/image/w2vfmhpur/full/After my heroes passed, and start fighting with Gothmog, Balrog completely ignored them. Balrog is focused on gate and until he destroyed it (it was closed, I haven't try to open it in this situation), he start to fight with them or units:
http://postimg.org/image/tpczoki03/full/http://postimg.org/image/49515avj7/full/Gotmog is OP, really, Glorfindel and Gil-galad, needed more then 10 min of hitting to bring it down (and balrog don't even try to fight with them).
After I bring it down, the worst case scenario.
(I was expecting Morgoth btw, but really man
)
Anyway, there is bug I think, in this scenario:
First Balrogs fly in backward:
http://postimg.org/image/4ynbar2n7/full/http://postimg.org/image/627xtmgpv/full/And they appear at middle of air, and fly backward to the city, and they disappear.
After I found that they are landed outside of city, and after that they gather on this point and stuck moving in circles (they were attacked by Legolas from higher city terrain):
http://postimg.org/image/socqzg10j/full/I go with army to meet them, and there is some kind of terrain bug at the end of stone bridge:
http://postimg.org/image/3r9vpg5yb/full/Also there was some kind of camera bugs in game when my army was outside of city (near surrounding mountains of valley), when I tried to find heroes using their selective palantir buttons, camera went to some other place (I don't know, maybe it is because those mountains around valley), but I forget to take picture about that.
Now, some gameplay bugs. This is not map oriented, but anyway.
Gil-galad can't be resurrected after he die in combat.
Elrond's ability Whirlwind doesn't get unlocked on level 7 or any higher level.
Elrond's level 10 ability get unlocked way before level 10.
One suggestion for the end, if there is possibility for disabling Balrog knock back effect on attack when it is attacking hero would be nice, currently it is impossible to fight them because they are knockbacking any hero is wide range...