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The Woodland Realm Custom Map OUT NOW!
calsash:
--- Zitat von: magickoala am 9. Dez 2015, 19:45 ---I can't open the map now but ill take a look when i get home.
As for the visible area script, make sure the option *deactivate upon sucess* is unticked. ^^
--- Ende Zitat ---
It is already unticked :/ and thank you for offering to take a look :)
Gnomi:
Your players are completely wrong.^^
Go to Edit->Edit Player List and delete PlyrElves, player1, player0002, PlyrMordor.
Afterwards just use the "Add skirmish player" button. This adds all the players you need, the named players are not needed and only take space (there is a maximum amount of possible players, therefore I'ld delete them).
Now you can just put your script in the PlyrCivilianfolder and say
The map is revealed inside area 'Reveal' for Player '<All Players>'.
Or you can just select the Player_1 from the list.
Never use such self created player names in skirmish, if you don't know exactly what you're doing. In 99% of the times things don't work as you intend and in 99,9999% you can make everything with the normal players which are added with the button in a smoother way. So don't use them until you know a bit more about the worldbuilder. Until then just use the normal skirmish players.^^
Another note:
Please test all your bridges. I don't know if those bridges count to the normal limit, but there is a limit of bridges which is set to ~7. Some bridges don't count for it, but please test all of them, as it could happen that they don't work.^^
calsash:
--- Zitat von: Gnomi am 9. Dez 2015, 21:36 ---Your players are completely wrong.^^
Go to Edit->Edit Player List and delete PlyrElves, player1, player0002, PlyrMordor.
Afterwards just use the "Add skirmish player" button. This adds all the players you need, the named players are not needed and only take space (there is a maximum amount of possible players, therefore I'ld delete them).
Now you can just put your script in the PlyrCivilianfolder and say
The map is revealed inside area 'Reveal' for Player '<All Players>'.
Or you can just select the Player_1 from the list.
Never use such self created player names in skirmish, if you don't know exactly what you're doing. In 99% of the times things don't work as you intend and in 99,9999% you can make everything with the normal players which are added with the button in a smoother way. So don't use them until you know a bit more about the worldbuilder. Until then just use the normal skirmish players.^^
Another note:
Please test all your bridges. I don't know if those bridges count to the normal limit, but there is a limit of bridges which is set to ~7. Some bridges don't count for it, but please test all of them, as it could happen that they don't work.^^
--- Ende Zitat ---
How embarrassing haha, thank you so much for taking a look and I will yes those bridges :)
magickoala:
All face the might of Gnomi and bow! lol :D
calsash:
--- Zitat von: magickoala am 9. Dez 2015, 21:57 ---All face the might of Gnomi and bow! lol :D
--- Ende Zitat ---
HAHA yep, by the way ive noticed something with the code, when you go into the heroes on the mirkwoodcamp galadriel has replaced thranduil :/ not sure why, and sorry to make you look into more stuff about it for me, this is probably becoming a bit of a chore for you.
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