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The Woodland Realm Custom Map OUT NOW!

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calsash:

--- Zitat von: UlfricStormcloak148 am  3. Feb 2016, 15:43 ---Really nice map, she's  freaking awesome and a lot of tree like I love no diggity !! I love the three unit you add in Mirkwood and the casern of Edain Mod 3.8.1, perfect I think it's what I miss the most in 4.0. The three towers outside are really nice.

Unfortunately, I found some bugs nothing really serious but it can be annoying. During my first try, I play alone without enemy to see everything without being interrupting and this is what I found.

1. The Borderguard-Quarters and Galadhrim-Quarters inside the Greenwood fortress don't work property. The different units don't unlock in the citadel (Lorien Swordsmen, Lorien Archers, Lorien Spearmen, Galadhrim and Caras Galadhon Guardians). Only the singers and might be the Lorien Spearmen (don't remember for the last)

2. For the Sanctuary, we don't have every upgraded only three.

3. The Vault of the King inside the fortress. We cannot enable the research of the Mirkwood upgrades except Wine from Dorwinion.

4.  The units created in the north part of the fortress (Mirkwood casern) cannot move upstairs they're stuck.

5. The Archer of Mirkwood (usually summon with Tauriel in the others maps) once they reach the level 2, their skin change completely and became Arnor Archer.

6. When we created the Lothlorien outpost, only three wings are available therefore we cannot make Lorien Swordsmen....

Otherwise nothing else to say for the different bugs. In my own view the most annoying are the number 5. Because I prefer to use only Mirkwood unit in your map.

--- Ende Zitat ---
I have fixed the issues with the lorien units they are now recruitable
and some issues with units going down the stairs
I also deactivated the casern where the units were getting stuck and placed it outside in the walled forest area :)
It can be downloaded here: https://www.mediafire.com/?yystlc98lso8lty

UlfricStormcloak148:
Thanks, could you add the Mirkwood spearmen that Fredius use in his map (Battle under the Tree Mirkwood) too ?

I think I told you a bullshit earlier because I just found that the Archer of Mirkwood (usually summon with Tauriel in the others maps) once they have the silver arrow, their skin change completely and became Arnor Archer. Everything is okay once they reached level 2, same for the longbow.

DrHouse93:
I must say, I really love this map. It took me - forgive me the language - three fucking hours to beat the fucking Brutal AI spam, but in the end the White Hand has triumphed...or atleast, I wish I could. The only problem I've found is that there are some Wine Cellars and Vaults of the King which are placed in unwalkable spots (such as the wooden platforms and in the northwestern side of the map) which were also out of range of Siege Weapons, thus preventing me to destroy those puny Elves once and for all. Other than that, really awesome map^^
A curiosity: why did you use the Dol Guldur minimap? xD

calsash:

--- Zitat von: DrHouse93 am  4. Feb 2016, 00:26 ---I must say, I really love this map. It took me - forgive me the language - three fucking hours to beat the fucking Brutal AI spam, but in the end the White Hand has triumphed...or atleast, I wish I could. The only problem I've found is that there are some Wine Cellars and Vaults of the King which are placed in unwalkable spots (such as the wooden platforms and in the northwestern side of the map) which were also out of range of Siege Weapons, thus preventing me to destroy those puny Elves once and for all. Other than that, really awesome map^^
A curiosity: why did you use the Dol Guldur minimap? xD

--- Ende Zitat ---
I have honestly no idea how the dol guldur minimap got there hahaha and i removed it in the latest version i uploaded and thanks for pointing out those cellars i will be sure to disable them in my next patch of sorts. Glad you enjoyed the map :)

calsash:

--- Zitat von: UlfricStormcloak148 am  3. Feb 2016, 20:00 ---Thanks, could you add the Mirkwood spearmen that Fredius use in his map (Battle under the Tree Mirkwood) too ?

I think I told you a bullshit earlier because I just found that the Archer of Mirkwood (usually summon with Tauriel in the others maps) once they have the silver arrow, their skin change completely and became Arnor Archer. Everything is okay once they reached level 2, same for the longbow.

--- Ende Zitat ---
yeah im not sure why their skin changes it might be becuase they arent a fully developed unit im not sure and as for the mirkwood spearman i will try and get them added :)

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