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The old Fornost (ruin like in the game War in the North)

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lotr1997:
Lord Ellasar this map is great! I love the Rhudaur map to. You are a really good map maker cant wait to play this one!

ThorinsNemesis:
Actually one of the things I like about the War in the North Fornost is that the game emphasises on how the Witchking had his residence set up at Fornost, and so the metal spikes and the Black citadel tower are some leftover ruins from the Witchking's rule after he was driven out.  :)
Anyway, as I said, both versions look really great. And I agree, I can't wait to play the map (both versions  :P) ^^

lord_ellessar:
^^ it is really nice to hear that ^^ ... I think i will make to alternative to this one, the first one; Fornost the ranger old stronghold, the second: Fornost; the gobelin base and finally the basic one where you can play every faction into the fortress,... :) I'm also working on hobbiton, Ost in Edhil, Carn Dum (snowy with the witch king influence), Rhunear (capital of Rhun), and some mission maps with the last alliance and Arnor (for those one I'm waiting for imladris and the iron crown), i also will make some others Arnor cities like Hoarwell or Annuminas, i project to make a map with bree and well those are the first :) if you have some interesting ideas i take :)

I'll try to end those one before the end of this holidays, I'll also work on Carn Dum directly when they give us angmar faction. :)

As you can see into my first map I'm using sometimes scripts or market place to take for exemple I will make farms, mines, fishing ports, ... That give you money when you take it... On this map when you are playing rangers you have directly some camps but to earn money you have to take some camps that give you money and you have to defend it :)

lord_ellessar:

--- Zitat von: ThorinsNemesis am  8. Dez 2015, 23:16 ---Actually one of the things I like about the War in the North Fornost is that the game emphasises on how the Witchking had his residence set up at Fornost, and so the metal spikes and the Black citadel tower are some leftover ruins from the Witchking's rule after he was driven out.  :)
Anyway, as I said, both versions look really great. And I agree, I can't wait to play the map (both versions  :P) ^^

--- Ende Zitat ---

Very very interesting point of vue indeed the witch king could make fornost as his own fortress, so I won't put the dark citadel at the same place of the actual citadel, maybe in place of the big building or something else :)

ThorinsNemesis:
I had an idea about the Goblin-influenced citadel: maybe you can merge the regular Ranger and Goblin citadel by doing this: try placing the EttenmoorsGoblinFortress Tower (I think this was its name in WorldBuilder) in the middle of the big dome of the Fornost citadel (Ranger-influenced) and maybe some Mordor flags around it, and see how it turns out  ;).

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