What got me into the Edain Mod?
Well, it all began in a cold day of Winter two years ago (I can't remember specifically the month), when I was 'casually' browsing the page of the BFME games on Wikipedia, and my attention was literally caught by the Edain Mod, that was mentioned as the most accurate and detailed Mod involving that serie of games.
That's how everything started.
I had been playing with the BFME serie since 2003, but, at that time (a couple of years ago), I was starting to feel more and more unsatisfied by the great yet too generic and common vanilla games.
I couldn't really recall how many times I had wandered through the depths of my mind, making up imaginary concepts and models of any kind for new and more elements, especially regarding a possible concept of Galadriel as a regular hero (instead of the One Ring Galadriel present in the vanilla) and the newly-appeared elements of the Hobbit trilogy
And, eventually, it really seemed that I had finally found that my wishes could have become Reality, and they had been, in the multicoloured World of the Edain Mod
Yes, I would say that it was exactly the Edain Mod's high standards, variety, diversity and details which really got me into it.
The ability of creating a Harmony among many fundamental aspects, like the lore, the gameplay, the balance and the strictly technical characteristics.
And, needless to say, the Edain Community is really amazing.
Coming from someone who had never been a part of a forum before, I honestly would have never imagined to be so happy and passionate to be into this, among great people and ideas