16. Apr 2024, 13:09 Hallo Gast.
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should i put some units guarding the walls and maybe country

put guardians on the top of the outside castle
12 (27.9%)
put wanderers (with futur ered luin dwarves) on the forest and country
7 (16.3%)
put guardians inside the mountain guarding some important places (gates, "swimming pool", etc ...)
9 (20.9%)
put some easterlings in the wild, maybe fighting against dwarves
12 (27.9%)
what else ?
3 (7%)
no are you crazy? i don't want to see any dwarves inside this map this is already completely a to strong place
0 (0%)

Stimmen insgesamt: 19

Autor Thema: Azanulimbar-Dum, the Iron-Hills Center first update poll for second one  (Gelesen 15100 mal)

ThorinsNemesis

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  • I am King under the Mountain!
Re: Azanulimbar-Dum, the Iron-Hills Center first update FINISHED
« Antwort #30 am: 24. Jan 2016, 20:59 »
I finally got some time to try this map out, and I have to say it's absolutely stunning! I didn't find any considerable bugs or issues besides the ones already mentioned. It's great that you've made such an awesome Iron Hills map, definitely a welcome addition to Dwarf fans' maps collection  ;).

"A darkness is coming... It will spread to every corner of the land!"

Fredius

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Re: Azanulimbar-Dum, the Iron-Hills Center first update FINISHED
« Antwort #31 am: 24. Jan 2016, 21:18 »
When I have the time I will try this map out, but from your screenshots I can already see that it looks very awesome ;).

lord_ellessar

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Re: Azanulimbar-Dum, the Iron-Hills Center first update FINISHED
« Antwort #32 am: 24. Jan 2016, 22:34 »
Thanks  (**)

Darkayah

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  • The old blood will unite them, but destroy all
Really nice Map. :)
It is very detailed and looks comfortable.
It is like the Spirit of dwarves.
Grüße Darkayah

Of old blood, magic, fire and darkness!
The old blood will unite them all, but causes the  world to be destroyed!
-Prophecy of Valarya

Lust auf eine alternative Mittelerde Geschichte und dazu ein RPG? ?
Der Thron von Mittelerde

LordOfMoria

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  • Sigin-turg
Actually I just watched the map through the world builder, but that's enough to notice how well done it is:
  • Design: a lot of details, many diversified environments and the nice mine shafts carved into the rock.
  • Playability: the big areas outside as well as inside allows a good playability for battles, the player 1 pathway is well thinked and furthermore look great and the map looks generally quite balanced.
Edit: after playing it I have some stuff to report:
  • Issues: Nár is invincible (guess this is intended ^^), the river is crossable at its source (could put an uncrossable area to fix this), so in fact not much to say !
  • Design: I found there were maybe too much miners in the second cave (from the top) but that not a big deal, some areas outside are empty (maybe could space out some of the existing plots or put some lairs)
Good job lord ellessar !
« Letzte Änderung: 25. Jan 2016, 15:08 von barbituric »
Baruk khazaddumu

lord_ellessar

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thanks :)