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Autor Thema: Nargothrond  (Gelesen 4173 mal)

Davide3i

  • Bilbos Festgast
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  • Beiträge: 12
Nargothrond
« am: 27. Dez 2015, 10:58 »
Hi to all.
In my quest for new challenging maps, I stumbled upon a great Nargothrond one, all modelled by the user SilverBane`(I found the map on "The Battle for Middle Earth 2 Heaven"). Badly, it was not fitting for our beloved Edain Mod, so I had to struggle a little to port it (probably more than a little :D ).
Finally I managed to end the job: I added some little things (like troll lairs, settlements and Gollum) and tried to make it as fair as I could.
I'm gonna release it as a (more than) beta version, so feel free to report me any problem and improvements you'd like to see.
Once again I thank SilverBane` for all the amazing job he put inside this map.

You can DOWNLOAD it from ModDB.

Here some screenshots.





« Letzte Änderung: 27. Dez 2015, 11:40 von Davide3i »

Walküre

  • Edain Unterstützer
  • Hoher König von Gondor
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  • Beiträge: 4.706
Re: Nargothrond
« Antwort #1 am: 27. Dez 2015, 12:11 »
Interesting!
The First Age is always so magical and majestic  8-)

Great idea to explore this period.

Furthermore, if you join the ECC (Edain Community Content) on ModDB, you will be able to present your work to more and more people among the Edain Community  ;)

Ealendril der Dunkle

  • Gast
Re: Nargothrond
« Antwort #2 am: 27. Dez 2015, 12:58 »
Seems like an epic map.

Davide3i

  • Bilbos Festgast
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  • Beiträge: 12
Re: Nargothrond
« Antwort #3 am: 27. Dez 2015, 13:05 »
Already published the map on the ECC. :)
And... I really hope you'll enjoy it. Let me know about any sort of bugs, please.
I tried it in various combinations, but maybe something run off my attention.
« Letzte Änderung: 27. Dez 2015, 17:43 von Davide3i »

Golem

  • Bilbos Festgast
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  • Beiträge: 15
Re: Nargothrond
« Antwort #4 am: 27. Dez 2015, 17:29 »
No bugs whatsoever so far, I love this map  [uglybunti] [uglybunti] [uglybunti]

Davide3i

  • Bilbos Festgast
  • *
  • Beiträge: 12
Re: Nargothrond
« Antwort #5 am: 27. Dez 2015, 19:12 »
First fix.
I finally managed to make the AI work properly, so now you can put an AI player inside the fortress and be the attacker.

LordDainIronfoot

  • Orkjäger vom Amon Hen
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  • Beiträge: 863
  • "Tanar Durin nur..."
Re: Nargothrond
« Antwort #6 am: 29. Dez 2015, 10:57 »
The Map really looks promising,looking forward to playing it! :)
"I will not stand down before any Elf,not least this Faithless Woodland Sprite,he wishesh nothing but ill upon my people...To Battle,to Battle Sons of Durin!!!..."

"You,think I give a dead dog about your threats you Pointy Ear Princess...Hear now lads,we are on...Let's give those bastards a good Hammering!!!..."