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Arnor map pack. (SECOND PACK and Carn Dum pics new update)

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lord_ellessar:
Well this is the only new I can give, I have work a lot on the code of the map, if you play with isengard, you will have a lot of new things but I meet some problems,... I also want to say; I'll work on Carn Dum as soon as the 4.3 is realised,... Then Angrenost will be delayed. I'll finish it after Carn Dum (I wanted to make this one since a really long time)
Btw I would really like if you guys gave me ideas for some maps for skirmishes, not fortresses but flat maps... :) thanks a lot for your potential help :)

lordoflinks:
I have a small quality of life suggestion, can all your maps have the Arnor prefix like the base Edain Maps, in order to distinguish them from non-Arnor maps? I would do it myself but I would have to redo it every time you updated.

lord_ellessar:
i'll do it for the next update :)

lord_ellessar:
which walls should i keep for Carn Dum ?



some others pics






Fredius:
Those last pics look great!

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