[en] Edain Mod > [Edain] General Suggestions
Misty Mountains concept images
Azog The Defiler:
IMAGES AND VIDEOS:
Gundabad orcs: http://media.indiedb.com/images/members/2/1960/1959851/gundabad_orcs.png
Dol Guldur trolls:
http://r58.imgup.net/Trolls9240.png
https://www.youtube.com/watch?v=bHHrPA80j7E
Dol Guldur orcs:
http://media.moddb.com/images/members/1/874/873509/ORC13.jpg The one in the front could be a nice design for the banner carrier
https://www.herr-der-ringe-film.de/v3/media/galerie/hobbit001/dos_trailer2/dos39-cb210126.jpg
I like the design on the armor on their backs in this one
https://www.youtube.com/watch?v=THu4gwA2GQA at 0:25 Also that is a great war chant for the orcs!
Come forth my armies:
https://www.youtube.com/watch?v=GW-IgJHM3cY Also in this clip we can see the orcs have two different kinds of shields, i think the swordsman troop should have both shields at random.
Also check out the design at weta workshop to see what i mean for the orcs. As you can see they have fur under their armor, and they are more pale than the orcs of the south, and more fierce looking.
Adrigabbro:
Haven't read the whole thing, but the news that the team gave us two years ago about MM looked so promising that I'd rather wait for the release before even suggesting anything. ;)
The_Necromancer0:
That's a lot to crunch through but I've managed to read it all. Now I'd like to start with a couple negative thoughts of mine:
-I don't think they'll remove Dol Guldur
-Azog will never be named, he will remain the Defiler for lore-accuracy
-I don't think they'll add more easterlings
Now with the positive stuff:
I really like the Idea of the Dol Guldur armor upgrade with a couple tweaks. I also really liked the BOFTA armor for the orcs it looked even more martial than the Isengard Uruk-Hai. I don't have much thoughts on the Gundabad fortress but your idea is interesting, I'd like to see what the Team thinks of it. I love Bolg and Azog "The Defiler" the abilities you designed really suits them, got a basic idea of all the abilities and it sounded very lore-accurate, I don't know about balance though. The wereworms is probably the idea that is the most accurate, it really ties in with the rest of MM, both showing the Wereworms helping the faction but at the same time staying untamed. Overall solid ideas apart from what I mentioned at the beginning, I'd love to see what the Team says on the whole thing.
Azog The Defiler:
Adriaggabro, yes it looked very promising indeed :)
Necromancer, yes they probably wont remove Dol Guldur and give evil men a bigger part, but it would certainly make many people happy with more of evil men. But It could also just remain the same with the Dol Guldur orcs getting another design so the Gundabad orcs can get the Botfa armor.
And the idea was to have the faction at the time of the war between dwarves and orcs, which makes having both Azog and Bolg named, very lore accurate.
WarOfTheRingVeteran:
1. Err... I'd prefer not to touch Defiler/Bolg thing, it is fine as it is... Including the timeline...
2. I like your idea for the armour, cause I personally like it and I don't think Edain has anything against it :)
3. I already proposed the movie fortress (I wasn't the first one, duh) And about Gundabad trolls, I personally think it'd be better if Moria trolls would be able to research the additional armour, mainly for the sake (not the drink) of balance.
4. I don't think Mordor requires any changes for now.
5. Yeah
6. Wereworms, well, I'm indifferent. They, are... lore-wiiiise... Well, Gandalf himself (in the book) said the dark and unknown creatures of the deeps would have served the Dark Lord if needed, so... However, I'm a bit annoyed that PJ gave himself a little bit too much freedom (again), so again; depends on Edain Team.
In conclusion, let's see what ET's got to say :)
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