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Game Crash Direct3D E_OUTOFMEMORY Game.dat error

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L-C.H:
I have the same Problem too :-/

Direct3D error Ox0x8007000e (E_OUTOFMEMORY)
7 addresses:
(unknown)(0): game.dat+239838 (unknown)
(unknown)(0): game.dat+1175111 (unknown)
(unknown)(0): game.dat+1250978 (unknown)
(unknown)(0): game.dat+977999 (unknown)
(unknown)(0): game.dat+713777 (unknown)
(unknown)(0): game.dat+1122295 (unknown)
(unknown)(0): game.dat+920343 (unknown)

Because of the severity of this error the game will now exit.

Varthalabau:
Same issue here, I still receive the error message even after trying the solution Clank suggested. On my game I have installed a crack to play without a CD (I actually own the original game but the CD is scratched) which replaces the "game.dat" file.

I don't know if any of you also use a crack for the game, but if you do perhaps that's our issue.

Gnomi:
When exactly does the error occur?
Have you tried playing with lower settings?

If the error occures randomly after playing some time (especially on highly detailled maps or with multiple AIs), the reason is sadly rather simple:
The engine of Bfme is overstressed and crashes. I don't know if a crack changes the time, but it might be that the error occures faster. The easiest possibility is to lower your graphic settings.
I don't remember what the "best settings" are for Bfme, but you can easily set shadows and shadders to very low and won't notice a big difference. (and this alone lowers the work for the engine by a lot!)
I can look up my settings as soon as I'm at home.

Only True Witchking:
@Vathalabu
I thought Edain doesn't work with cracks anyway? Or are you not using Edain?

Fíli:
Edain works with cracks, but you can’t play Multiplayer while using them.

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