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BFME2: HD Edition Showcase

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Hüter:
Those models look very beautiful and are indeed HD, but this is where I started wondering, if you already had a playable version of the mod (not to download, just for your own testing purposes), because I am really interested in the performance of the game with all those amazing textures. Will the engine resist?  :o

I definitely hope so, because this is brilliant work, keep it up!  :)

Greetings, Hüter

Mathijs:

--- Zitat von: Hüter am 13. Feb 2016, 14:54 ---Those models look very beautiful and are indeed HD, but this is where I started wondering, if you already had a playable version of the mod (not to download, just for your own testing purposes), because I am really interested in the performance of the game with all those amazing textures. Will the engine resist?  :o

I definitely hope so, because this is brilliant work, keep it up!  :)

Greetings, Hüter

--- Ende Zitat ---

Hi!

Sure, we run tests every time we add a new model. I haven't noticed any performance issues (and I run this game with a lot of Nvidia injections to make it look better). The only thing that seems to be affected slightly is load times, for some reason.

These models aren't thát crazy in terms of polies or texture sizes. We do optimize, and we have clear limits.

CragLord:
I see some "new" faces here. :)
Mathjus&RoR welcome to forum. :)
I just want to express admiration to your work once more. All HD models are pure love!
I really like Aragorn, also Boromir is epic (horn is pure love guys!). :)

P.S. I see you have implemented new goat skin for new battlewagon (it is great), is that goat from AOJ movie? (I remember you have made ram (goat) ridders mount, but its horns were different, same to model from BOTFA movie?)

Best regards,
CragLord

Mathijs:
Hey Crag, thanks for your generous compliments!

It's pretty much the same goat, but I made a better horn model for it.

Hüter:

--- Zitat ---Hi!

Sure, we run tests every time we add a new model. I haven't noticed any performance issues (and I run this game with a lot of Nvidia injections to make it look better). The only thing that seems to be affected slightly is load times, for some reason.

These models aren't thát crazy in terms of polies or texture sizes. We do optimize, and we have clear limits.

--- Ende Zitat ---
One more point to give it a try when it will be released. Thumbs up and thanks for the reply.

Greetings, Hüter

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