[en] Edain Mod > [Edain] Imladris Suggestions
Imladris Siege
Walküre:
Spacetyrant, I know that it's the type of Magic you saw in the game (the one you mentioned in your comment, I meant that).
I was in fact making arguments exactly to correct the aspects I don't think they are suitable to be accountable to the Lightbringers :)
In my reasoning, I never implied that no one could use Magic apart from the said and famous characters.
The problem is the display and type of Magic itself: bending the elements.
Even Galadriel and Elrond can't do it freely without some boundaries related to what they wield (Nenya and Vilya) and where they are (in their own realm, or in distant and hostile places?).
Even summoning a sole tiny fireball wouldn't be acceptable, according to the implications I talked about in the comments above.
I know that it may seem strict, but I also think I share the same considerations of many other people's thoughts, which exactly consist of asking for a more conceptual lore harmony (that it's well constructed in Lothlórien) in Imladris, by suggesting alternatives.
Yes, Angmar has those fictional elements, but I also explained why I think they are needed, and why Angmar should be regarded as a specific system on its own.
The Elven factions, instead, currently are and should be the great and reasonable summary of what we saw in the cinematographic adaptations, and what we read in the legitimate Elven lore (that Tolkien always fancied the most).
A lore in which scholars gleefully playing with elements wouldn't be so suitable, I guess.
Yes, this is the right place to discuss about Lightbringers as well (given the topic); unless we decide to start another new specific topic just for them, and maybe even start a poll.
Spacetyrant93:
Now I see your point, and overall on the Lightbringers I agree. Indeed they don't fit with the powers they display at the moment.
On Angmar, while I see your point I personally don't share it. I'd still see it better as adapted to the others and fitting in in all aspects than having it go 'Yolo' with the excuse of it being fictional. Don't mean to sound offensive, just my thoughts.
Now, back to lightbringers:if we keep them, perhaps we could still have them as a supporting unit, and with an elemental twist, only more passive and, to use Tolkien's words, Unseen. They may have studied the ways of the Elements, but in a 'spiritual' way, not unlike what we see from the Three Rings.
Let me explain:
This idea would see the Lightbringers as something of a cross between Orc Overseers and Elven Chanters. When produced, they are pure white, and technically speaking not unlike the scholars, but they can be made to join a troop of unit, and then unlock a selected power they have studied:
-Fire makes the spirits of the unit burn with unstoppable will, increasing their damage
-Water blesses the troops with the light touch of running water, gaining a passive heal when not fighting
-Earth awakens stony resolve into troops, whose armor values increase
-Wind makes the units run on the winds, increasing movement speed
Of course none of these abilities would be strong enough to hold a candle to the powers of the Three, and a single Lightbringer may unlock only one.
An alternative would be to have them run freely as single units, and have all the elemental powers available to make an aura that has the same effect listed above, only temporary and needing to cooldown after use.
I propose this just because, while out of place, I can quite see Elves in tune with the forces of nature, and after seeing the effects of the Rings, perhaps this support role would be acceptable. Not exagerated, and more spiritual than actually magical, it could be more fitting.
Golem:
I like that idea and I definitely agree with it. It'd be a shame if the Lightbringers got removed, and what Spacetyran93 suggested in my mind is the perfect role for the Lightbringers.
CragLord:
Concerning supportive usage of lightbringers, I agree that something similar to your suggestion would be nice and reasonable. I support that kind of proposal completely.
I am more for focus on that way of discussion.
Concening Angamar heroes and their magic capabilities, I would say it is matter of some other topic, and I will underline that we should probably discuss about that when new patch is out (just to say, I am also not found of some invented abilities for new non canon heroes in Agmar, but that kind of discussion deserve new topic I think).
I understad that you wanted to compare these two situations on level of magic capabilities of humans and elves etc, but it is not wise to justify (even in minor way) lighbringers usage of magic because some human heroes have great magic abilities in Angmar etc. Simply we should focus on lighbringers as much as we can in lore terms, and other situation to leave for some other time. Simply in my opinion, if Angmar heroes have those magical abilities, and some of them are really not canon for Tolkien world etc (as you have said Scourge from WC3), we shouldn't justify lightbringer situation on that (no canon) one. Simply it is wrong!
Now concerning lightbringers, I like your proposal in one way.
I am not sure have I understood you completelly, when you have said Unseen world, and then describe them as not current scholars, is that in look term? I mean, white as wights which exist in current Mordor faction?
Regards,
CragLord
Spacetyrant93:
@CragLord
Ok get it, perhaps I went kind of too over-the-top with the Angmar argument. Wasn't trying to be wise, just to be...'fair', I suppose. I just didn't see why being so stricht with everything, but let Angmar 'off the leash' (please pass me that term, I don't mean it in a bad way) because of its mostly fictional build. True, we don't know much about it lore-wise, but still to me that's not a reason to overdo it, which in my eyes is what's happening. But I would propose to stop the Angmar argument here, we might take it somewhere else in a more appropriate section :)
Back to Lightbringers, yes that was confusing, please forgive me, wrote that at 2 in the morning while battling insomnia xD
From what I gathered from Tolkien Gateway, the Unseen is a spiritual world where some powers extend when used. Kind of like Wraith-World, but on a neutral level. I'm sure there are lore masters here that can explain this far better than I. Take it on my part as 'passive' power, a power you don't see but see its effects.
About the white I was referring to the vanilla Lightbringer, this guy:
(as I see it, he looks similar to Scholars in everything but the staff)
And I did not explain it further, please forgive me, but in the ideas I proposed, their robe color would change to the chosen element for when they join units, or would stay white if they are lone units.
Hope I cleared everything up, sorry again for being so vague.
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