Modderecke > Mapping

Brücken ????

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Lars:
Dafür gibts eine Option im Texturmenü

Tipppfehler:
Deine map.ini muss so aussehen:


Object Aragorn

   LocomotorSet
      Locomotor = HeroHumanLocomotor
      Condition = SET_NORMAL
      Speed     = 115  ;50 -> 2,3 mal so schnell
   End
End

Weapon GondorAragornSword
  LeechRangeWeapon      = Yes
  AttackRange           = STANDARD_MELEE_ATTACK_RA NGE
  MeleeWeapon           = Yes

  DelayBetweenShots     = ARAGORN_DELAYBETWEENSHOT S       ; time between shots, msec
  PreAttackDelay        = ARAGORN_PREATTACKDELAY          ; 400 is sword swing delay time before contact with target.
  PreAttackType         = PER_SHOT                  ; Do the delay each time we attack a new target
  FireFX                = FX_GondorSwordHit
  ;FireFX                = FX_IsildurSword
  FiringDuration        = ARAGORN_FIRINGDURATION          ; Duration of the sword swing
  RadiusDamageAffects = ENEMIES NEUTRALS ; ;

  DamageNugget                                    ; A basic Nugget that just does damage
    Damage        = 575 ;250 -> 2,3 mal so viel schaden!
    DamageScalar  = 50000% NONE +RohanOathbreaker
    Radius        = 2.0 ; ;
    Radius        = 0.0
    DelayTime     = 0
    DamageType    = HERO
    DamageFXType  = SWORD_SLASH
    DeathType     = NORMAL
  End
  ; ;
  DamageNugget                                    ; A basic Nugget that just does damage
    Damage        = #MULTIPLY( ARAGORN_DAMAGE .25 )
    DamageScalar  = 50000% NONE +RohanOathbreaker
    Radius        = 10.0 ; ;
    Radius        = 0.0
    DelayTime     = 0
    DamageType    = HERO
    DamageFXType  = SWORD_SLASH
    DeathType     = NORMAL
  End

End


MFG
Tipppfehler

Arathorn101:
Danke Leute

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