Modderecke > Mapping
Brücken ????
Lars:
Dafür gibts eine Option im Texturmenü
Tipppfehler:
Deine map.ini muss so aussehen:
Object Aragorn
LocomotorSet
Locomotor = HeroHumanLocomotor
Condition = SET_NORMAL
Speed = 115 ;50 -> 2,3 mal so schnell
End
End
Weapon GondorAragornSword
LeechRangeWeapon = Yes
AttackRange = STANDARD_MELEE_ATTACK_RA NGE
MeleeWeapon = Yes
DelayBetweenShots = ARAGORN_DELAYBETWEENSHOT S ; time between shots, msec
PreAttackDelay = ARAGORN_PREATTACKDELAY ; 400 is sword swing delay time before contact with target.
PreAttackType = PER_SHOT ; Do the delay each time we attack a new target
FireFX = FX_GondorSwordHit
;FireFX = FX_IsildurSword
FiringDuration = ARAGORN_FIRINGDURATION ; Duration of the sword swing
RadiusDamageAffects = ENEMIES NEUTRALS ; ;
DamageNugget ; A basic Nugget that just does damage
Damage = 575 ;250 -> 2,3 mal so viel schaden!
DamageScalar = 50000% NONE +RohanOathbreaker
Radius = 2.0 ; ;
Radius = 0.0
DelayTime = 0
DamageType = HERO
DamageFXType = SWORD_SLASH
DeathType = NORMAL
End
; ;
DamageNugget ; A basic Nugget that just does damage
Damage = #MULTIPLY( ARAGORN_DAMAGE .25 )
DamageScalar = 50000% NONE +RohanOathbreaker
Radius = 10.0 ; ;
Radius = 0.0
DelayTime = 0
DamageType = HERO
DamageFXType = SWORD_SLASH
DeathType = NORMAL
End
End
MFG
Tipppfehler
Arathorn101:
Danke Leute
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