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Thema: dale buildings (Gelesen 3907 mal)
lord_ellessar
Edain Team Recruit
Verteidiger Morias
Beiträge: 503
you know nothing j... sorry wrong place
dale buildings
«
am:
24. Jan 2016, 23:53 »
I found the market but I would like to know how I could take the other buildings
thanks
Gespeichert
FG15
Administrator
Ringträger
Beiträge: 5.282
Re: dale buildings
«
Antwort #1 am:
25. Jan 2016, 00:02 »
The whole dale outpost is just one object with diferent submodels, which are partially hidden at the start. There are no own objects for the other buildings.
Gespeichert
lord_ellessar
Edain Team Recruit
Verteidiger Morias
Beiträge: 503
you know nothing j... sorry wrong place
Re: dale buildings
«
Antwort #2 am:
25. Jan 2016, 00:04 »
Hooo *sad* and the buildings seen in the generic ? :/
Gespeichert
ThorinsNemesis
Heiler von Imladris
Beiträge: 230
I am King under the Mountain!
Re: dale buildings
«
Antwort #3 am:
25. Jan 2016, 20:12 »
I know how to add the Dale buildings in WorldBuilder, as I've done it myself. I can send you the needed files if you want
.
Gespeichert
"A darkness is coming... It will spread to every corner of the land!"
lord_ellessar
Edain Team Recruit
Verteidiger Morias
Beiträge: 503
you know nothing j... sorry wrong place
Re: dale buildings
«
Antwort #4 am:
26. Jan 2016, 09:20 »
hooo yes please it could save me
Gespeichert
ThorinsNemesis
Heiler von Imladris
Beiträge: 230
I am King under the Mountain!
Re: dale buildings
«
Antwort #5 am:
26. Jan 2016, 10:05 »
Here I have uploaded the file in which I made the Dale buildings to appear in WorldBuilder:
http://www.mediafire.com/download/2i0p7civc2z3j33/civilianbuildings.ini
Just open your _edain_data.big (in FinalBig) and import this file into it (Edit->Add File). When the Filename field appears, replace it with 'data\ini\object\civilian\civilianbuildings.ini' (without the quotation marks) and overwrite the original file. Then, save the .big file, then open WorldBuilder and search for DaleBuilding01Snow, DaleBuilding02Snow etc. or something like that
.
Gespeichert
"A darkness is coming... It will spread to every corner of the land!"
lord_ellessar
Edain Team Recruit
Verteidiger Morias
Beiträge: 503
you know nothing j... sorry wrong place
Re: dale buildings
«
Antwort #6 am:
26. Jan 2016, 10:20 »
Okay thanks a lot it helps me a lot
Gespeichert
ThorinsNemesis
Heiler von Imladris
Beiträge: 230
I am King under the Mountain!
Re: dale buildings
«
Antwort #7 am:
26. Jan 2016, 10:35 »
No problem, I hope they will be of use for your maps
.
Gespeichert
"A darkness is coming... It will spread to every corner of the land!"
lord_ellessar
Edain Team Recruit
Verteidiger Morias
Beiträge: 503
you know nothing j... sorry wrong place
Re: dale buildings
«
Antwort #8 am:
26. Jan 2016, 12:10 »
they will
Gespeichert
Thorin King under the Mountain
Bilbos Festgast
Beiträge: 17
Will you follow me, one last time?
Re: dale buildings
«
Antwort #9 am:
4. Mär 2016, 19:49 »
May I also use this code/buildings for my own map? I would give u credits in the map
Gespeichert
ThorinsNemesis
Heiler von Imladris
Beiträge: 230
I am King under the Mountain!
Re: dale buildings
«
Antwort #10 am:
23. Mär 2016, 09:22 »
^Yeah sure
.
Gespeichert
"A darkness is coming... It will spread to every corner of the land!"
Thorin King under the Mountain
Bilbos Festgast
Beiträge: 17
Will you follow me, one last time?
Re: dale buildings
«
Antwort #11 am:
30. Mär 2016, 17:18 »
Thanks my friend
if you are interested in the map let me know
Greets
Gespeichert
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dale buildings