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Leri_weill's coding thread

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Leri_weill:
Hello Modding Union !

I already posted a message a while ago but now I will just creat a thread for my modding questions. I don't wanna invade the forum :c

My two first questions will be very nooby and basic ones !

I did read a few tutorials but I wanna be sure about how I have to work. First, if I want the modifications in Edain Mod to take effect, I have to use the __edain_data.big file, right ?

And second question, when I open the file with FinalBig, I used to edit files directly in the .big file. It didn't seem stupid to me because the modifications in the different .ini files seemed to stay and be taken into account. But since nothing changed ingame even by copying-pasting codes of the tutorials, I had to think about it twice. What is the difference between doing that and extracting the .ini and modifying it ? Is it compulsory to extract the .ini file you are working on ?

Leri_weill:
By the way, I'm gonna ask my first real modding question : in which .ini do I have to look to modifiy the number of powers required for a spell ? I want to modifiy the number for the Dwarven Fortress.

Melkor Bauglir:
It's the science.ini.
(However there you will find exclusively the spells' costs and spells to buy in order to unlock them, their order needs to be changed in the commandset.inc and most of the stuff they actually do separeted over at least three files (don't remember their names by heart ;)). Good luck!

Greetings
Melkor Bauglir

Prinz von Dol Amroth:

--- Zitat ---I did read a few tutorials but I wanna be sure about how I have to work. First, if I want the modifications in Edain Mod to take effect, I have to use the __edain_data.big file, right ?
--- Ende Zitat ---
Yes

--- Zitat ---What is the difference between doing that and extracting the .ini and modifying it ? Is it compulsory to extract the .ini file you are working on ?
--- Ende Zitat ---
There is normally no difference between modifying directly in FinalBig (+ Edit with Editor) and extracting the files, except for the data\ini\default\skirmishaidata.ini.

There are several explanations for your problem:

* Your big is alphabetical not before the __edain_data.big
* You have a hidden .big file in your rotwk folder, which overwrites your changes. You have to delete this file. You can find this file in your VirtualStore\programes...\rotwk folder. This could happen, if you edit and save your big in the rotwk folder.

Leri_weill:
Thanks for your hint Melkor :)

Here's my file list, nothing's hidden ^^
I'm editing the __edain_data.big file (I saved the original in an other folder).


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