[en] Edain Mod > [Edain] Angmar Suggestions

Brief Angmar Suggestions

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Gandalf7000:

--- Zitat von: Slawek56703 am 13. Jan 2017, 05:25 ---Hey guys i have some idea considering Angmar WitchKing.I really like his current look but there is someting that bothers me and i unfitted at the moment and i think about helm . WitchKing in Mordor have  littlediffrent helmet making him awesome but imo second this some looking helm lower value of the whole think. I have proposal to little rework his helm and give tribute to the first WitchKing helmet unused and changed but great . Im using this pic as signature so i dont need to post again i think  xD .Imo this fits Angmar style WitchKing much more and look unique in terms of thier helmets.
White color makes this even better.

This some helmet was used in game LOTR ROTK .
Just compare them and u will what i mean




Current one




--- Ende Zitat ---
I agree that they shouldn't have too similar helmets as the one WK wears in Lotr he only got when the Siege of Minas tirith was. Angmar is set before the events of Lotr so i agree.

Fredius:
Aye seems like a nice change, I agree :).

Dain@:
Hello ! I would like to express my support for the idea Necromant about alternative ring the hero in the face of Angmar Mornomart. It is really interesting and offers an alternative way for the development of Angmar through rebellion. In fact, the idea is good because Mornomart as the person owns all of the disadvantages that all people, namely, lust for power and self-interest, which is why I think the idea is really good Necromant. Yes ! there is still a need to alter the implementation, but the idea is super. Well Regarding the Witch King WK ​​here agree he is very weak !!!. (Not only that, he still loses internal competition Zafragoru, just think he's losing it in all positions !!!) The only thing that is good is his last ability (although it is the ability to copy the Mordor WK). Because there is an objective need to strengthen WK !!!. + This I was always saddened by the fact that the WK wears the same helmet with Mordor WK!. I propose to increase its damage against heroes and change a couple of abilities
1) Dismount
2) Morgulsky blade - like Nazgul
3) King Angmara- he is a leader because of Angmar gives Allied forces 20% of the damage and are twice as fast gaining experience. Enemies also receive - 10% of the damage and armor
4) The gift of the King (left as it is now)
5) Stop the timer capabilities at an enemy hero
After receiving the tenth level:
1) Dismount
2) Morgulsky blade - Witch King at the time of change morgulshteyn and fights with sword and Morgul blade poisoning their enemies. It carries increased damage strong units and heroes.
3) The gift of the King (left as it is now)
4) Stops the timer capabilities at an enemy hero
5) The power of the magician (or folly of Angmar) - it will be a mixture of terror with the management, this ability will work passively and actively! Passively. All enemies - 25% armor and damage. And Allies 20% damage, and twice as fast gaining experience. Active: he makes a terrible screech that causes moderate damage in a small radius of enemy troops and those still receiving - 20% rate. This also applies to the heroes! Thus the ability to show a fifth of its power on the battlefield! as at the Battle of Fornost! When he appeared on the field of battle he almost turned the tide of battle in their favor! from his fear Earnur horse got scared and knocked his master, only the appearance of Glorfindel saved the situation.
It seems to me in this performance he will be truly good hero killer middle aspects of support and a mass murderer.
What do you think!

Dain@:
Slawek56703. I fully support the idea of changing the appearance of!

Slawek56703:
Would it be possible to make Sorcerers abilities set to autocast ? This make :

* Player set to auto his favorite abilities without needed pay constant attention to sorcerers and check other thinks on battlefield / his base whatever he want to
* make sorcerers less annoying and more popular on multiplayer matches
To make this feature less op abilities will be auto casted with little delay .

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