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Angmar Bugs

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Le Sournois:
The ability Harbinger of Winter for the Witch king after having chosen the Favor for Sorcerers doesn't work at all.

I see clearly that ennemies around the Witch king are not slowed and allied units are not any more protected against arrows, I tested it with Werewolves, with barrow wights and finally with units like carn Dûm swordsmen or Shadow Knights, and there was no difference at all when I activated the ability and when I didn't. They died at the same pace against archers.

I tested it with my units around the Witch King, then with the Witch King going forward to the ennemy archers... always the same.

I think normally in addition to the visual effect of the whirlwind around the Witch King, we should normally see another visual effect, one of a learship with every allied units who enter the whirlwind, and one of debuff for every ennemy units that enters it also.

This ability doesn't work for any of its specified effects. The first test I did was with the units summoned by the Hidden One, and then I tested it against Galathrim in a standard game to be sure of the validity of this bug.

Le Sournois:
I'm sorry, I just have to amend slighlty my last post about Harbinger of Winter.

It is very strange. the first time we use the ability, there is a visual effect as described above (a leadership and a debuff) but it only work the first time we use the ability. the second time all visual effects disappear.

Any way, the ability even the first time deosn't affect Werewolves and it doesn't also affect barrow wights because they are not counted as "allies" when I remember in the post for Edain 4.7 that they were intended to be protected by this spell against arrows.

They are not.

And this ability works only the first time.

Elendils Cousin 3. Grades:
Very interesting. Thank you for the detailed report, I'll look into it.

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