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Autor Thema: Angmar Bugs  (Gelesen 7076 mal)

Ealendril der Dunkle

  • Gast
Angmar Bugs
« am: 3. Apr 2016, 11:55 »
Post any Angmar bugs here.

Bugs


Text and Voice bugs
« Letzte Änderung: 25. Jan 2020, 16:11 von FG15 »

The_Necromancer0

  • Edain Community Moderator
  • Rohirrim
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  • Beiträge: 969
  • There is evil there that does not sleep
Re: Angmar Bugs
« Antwort #1 am: 28. Jan 2020, 17:35 »
On Barrows, Spell of the Barrow Wight only appears at level 3, it should appear at all levels but disabled until level three like the Man the Defenses abilities
« Letzte Änderung: 29. Jan 2020, 19:58 von FG15 »
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WarOfTheRingVeteran

  • Gastwirt zu Bree
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  • Beiträge: 103
Re: Angmar Bugs
« Antwort #2 am: 29. Jan 2020, 17:28 »
Sometimes (I've noticed this before) you have to destroy all towers, catapult extensions and kennels outside of castle walls to defeat the Angmar AI, even if all other buildings are destroyed

https://i.imgur.com/sMoT3xA.jpg


I won only after destroying that last kennel

Also my battering rams were able to destroy the towers from the inside of the castle, through the walls without affecting them
« Letzte Änderung: 29. Jan 2020, 17:32 von WarOfTheRingVeteran »

The_Necromancer0

  • Edain Community Moderator
  • Rohirrim
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  • Beiträge: 969
  • There is evil there that does not sleep
Re: Angmar Bugs
« Antwort #3 am: 6. Feb 2020, 14:15 »
You can't upgrade multiple siege trolls at once, unlike thralls.
« Letzte Änderung: 6. Feb 2020, 21:44 von Elendils Cousin 3. Grades »
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kmogon

  • Wanderer des Alten Waldes
  • *
  • Beiträge: 65
  • "They stole it from us ! My precious Curse them!"
Re: Angmar Bugs
« Antwort #4 am: 8. Feb 2020, 12:56 »
Passive power of hillmen units doesn't work properly. After testing it seems that armor boost doesn't apply on Carn dum units at all, while damage boost is triggered only when whole hillmen battalion dies instead of single member of it.

Dupla0

  • Hobbit
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  • Beiträge: 1
Re: Angmar Bugs
« Antwort #5 am: 14. Feb 2020, 12:16 »
If you build an outpost and it is destroyed, you can't rebuild it (takes the money but never builds the main pillar, you still can build in the spots if you are fast, but if not, it is a waste of 1200.

Fellowship_of_the_Ring

  • Thain des Auenlandes
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  • Beiträge: 25
  • “For even the very wise cannot see all ends”
Re: Angmar Bugs
« Antwort #6 am: Gestern um 14:46 »
Some minor mistakes in the text of the Ring Function of Angmar:

1. "Once the Witch King..." should be "Once the Witch-king..."
2. "All enemy resource production and unit training..." should be "The resource production and the unit training of the enemy..."
3. "movementspeed" should be "movement speed"
4. "while the Witch King has the ring..." should be "while the Witch-king has the Ring..."
5. This part: "If the ringheroe dies he loses the ring at his death place" might be better if it were "If the Witch-king dies, the Ring will be dropped on his place of death"