[en] Edain Mod > [Edain] Discussion and Feedback
Edain Demo 4.3: Mission: The Path of the Edain Feedback
Hamanathnath:
Well Trolls are definitely great on this map. While other heroes are better at killing the Stronger units then Trolls, I think this should be more prominent. So making other heroes do more damage would help.
I think a better idea, instead of a damage nerf to trolls, maybe they should take more damage, so they are more of a risk then they are right now. Even pike units don't do much damage to them, so I would suggest making them take slightly more damage from everything.
Delta:
I actually found I got the furthest when, I had 4 Captain of Gondors and two Rangers.
I think the trick is to clear a room, then wait for the group to reheal.
I haven't had any issues with AI just running around, although sometimes they do attack the enemies from the back instead of those in front.
It says that some classes get bonuses, and I noticed the Uruk didn't get anything, Maybe he should get a damage boost or something.
Using the power section, which do you find most useful?
I picked the veteran for extra health and it gave me 665, I then tried the extra health for each enemy defeated and had no idea which was better.
I picked the Men of the south/West and the switch weapon doesn't work, they switch to their Bow but then run up to the enemy to attack, its like they have no range.
Apart from that I think you have done a fantastic job, its fun and the AI tend to works pretty well, I cant say I've got that far into it. The 3 trolls on the second floor is tough though.
Hamanathnath:
I got some questions about the Merchant on this map. It seems that the first person to go near him gets to buy the upgrades from him. Do these upgrades affect all the players, or just the one who buys it? And if it does affect everyone, if you leave the floor and come back, and another person buys the same upgrades, do those also apply on top of the ones you already have?
FedeH:
i played it tonight with my friends, awesome map! we died on the second floor unfortunately, and couldn't figure out how to switch the command on the merchant, we somehow managed to do it once and a friend of mine was able to buy all the upgrades, i recovered the control on the merchant again on a misterious way and wasn't able to change it again, does anybody knows how to do it?
also, it'll be awesome to have some sort of revive for your fallen comrades, it's a shame that if one dies he can't keep playing (i suspect one of the powers is for resurrecting, but we died before being able to obtain 10 points to use it)
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