Hi, everyone!
I'd like to share an idea I had yesterday, and it is having Captains for each faction. Not in the sense of Rohan Captains, but in this way.
I thought, maybe, with the siege overhaul coming next, it would be fitting to have a new special unit for helping both attack and defense. This is what I came up with:
Captains would be an singular unit, like the Dragonslayer. They would cost around 400 and give units small leadership boosts. Heroes give them too, but maybe you are using a strategy where you have units away from your Heroes, or you are resisting an attack on your Castle and your Heroes have died. These units could be used to represent someone, the captain of the army, who gives them encouragement to defend themselves in a siege, or the strength needed to win a battle.
Their leaderships would not be as useful as the Heroes are, but they could give a minimum boost, like 5% attack, or defense, having to give them an specialty instead of having them giving all at the same time, and not being able to switch between specialties once they have one.
These units could also be used to represent named characters that don't have enough relevance to be full-fledged heroes, while adding to the overall atmosphere of the Mod with characters from the books and films. For example, Mablung, Damrod or the Fiefdom Leaders for Gondor, or for an Evil Faction, Narzug from Misty Mountains (he was in the films, the one that Thranduil killed in DOS), just to give an example. They wouldn't have an Hero Icon to avoid cluttering up the screen.
Heralds in Rohan work this way, and are great because they are limited to three and offer Theoden's leadership for units that are far from him, in a weakened version, of course. We could have Captains limited to 5 (because their leadership would be even weaker), and have them be locked to Barracks level 2, for example.
I'd like to know your opinions on this, I always like to listen to feedback and give it, of course!
Thanks for your time!