Submods > An Edain Submod

Glorfindel23's Map Pack SubMod

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Glorfindel23:



Citadel Guard in-game:



--- Zitat von: Odysseus am 17. Jun 2017, 18:14 ---They look great!

--- Ende Zitat ---

Thanks :)

Odysseus:
Were Tower Guards done already? I forgot :s.

Anyway, it would be so awesome if Edain could update those lacking Tower Guard/Citadel Guard textures, maybe use your awesome models? I fail to see how the visual disparity between, for example, Denethor's Fountain Guard and the Tower Guard is unnoticable. I hope ET will do something about it some time in the future.

Walküre:
I really like the textures. Did you use existing concepts as a base, from which you then gave shape to the actual model?

Glorfindel23:



--- Zitat von: Odysseus am 18. Jun 2017, 20:32 ---Were Tower Guards done already? I forgot :s.

Anyway, it would be so awesome if Edain could update those lacking Tower Guard/Citadel Guard textures, maybe use your awesome models? I fail to see how the visual disparity between, for example, Denethor's Fountain Guard and the Tower Guard is unnoticable. I hope ET will do something about it some time in the future.

--- Ende Zitat ---

The edain team is free to use all the models used by my submod.
I don't know if the model is not too big (for me it work perfectly without make the game slow-down).
Cause the citadel guard files are composed by three models and two texture files (each texture weighs 256kb and each model weighs 258kb).

Concerning the tower guard I will soon improve again the model than I already improved in the past (I will just rework a little the helmet).



--- Zitat von: DieWalküre am 18. Jun 2017, 20:35 ---I really like the textures. Did you use existing concepts as a base, from which you then gave shape to the actual model?

--- Ende Zitat ---

For the textures I modified some textures already in edain and I create other thank to picture than I found on weta like this for example:
https://s-media-cache-ak0.pinimg.com/originals/d8/4d/89/d84d89fdaf028cad920be17a3c5546b5.jpg
For the models I use some mesh of LotrConquest but quasi all the models are composed by modified mesh of edain model.
For the idea I just look the citadel guards present with Denethor at Osgiliath after the Boromir speech http://vignette3.wikia.nocookie.net/lotr/images/0/08/Denethor_pic03.JPG/revision/latest?cb=20090913021324



Thank you both for your nice comments ;)

Walküre:
And thank you for the on-point and detailed explanation :)

It's nice to see that it's always possible to find reusable material from other sources. I guess it gives a much more diverse touch to a project.

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