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Rohan open-world map ---- v1.2 RELEASED!
H4lbarad:
Version 1.1 is almost finished, but I need to test it. Does anyone want to test it with me ? :)
I have tested it, and after a few fixes, I can release the 1.1 version. ^^
ROHAN VERSION 1.1 RELEASED!
That's a very big update I release today, I made many changes on the map. :)
Changelog:
- There is now a working AI! You can now play as Rohan against AI Isengard or as Isengard against AI Rohan, and that should work pretty fine ;) But I'm repeating myself: it is much better to paly againsta human player. There are many strategies and scenarios possible on this map.
¨
- I added Dunharrow as a new location! It begins as a simple Exile Camp that you can get by a very logical way ;), and after that you can obviously upgrade it to King's Camp. There you can recruit quickly Rohirrim, and the 3 Rohan Captains. Dunharrow gives also another access to Helm's Deep, through the mountains.
- I added 3 new units (Rohan swordsmen, pikemen, and axemen) in the Rohan Barracks, which we can have at Edoras and at Helms Deep. This barracks also provides access to the normal Rohan archers, and to the normal Rohan Captains.
- I reworked the system of buildplots of Isengard: now the buildplot in the base doesn't unlock by time, but by buying spell in the spellbook. Each spell you will unlock will make appear a buildplot in the base. (except the 3 first spells).
- I reworked the spellbook of the 2 factions, especially Rohan. I removed powers such as the 3 Hunters, Haldir's Elves and the Ents, because those units are all recruitable on the map. I replaced them by other nice power, I let you see by yourself ;)
Additionnaly, now most of the spellbook summons are permanents, because I don't like temporary summons :P
- I added 2 buildplots in Helm's Deep, so there are 3 now.
- I changed a little bit the objectives for Isengard. Now they have to kill half of the 6 battalions of civilians, AND destroy the Golden Hall of Edoras. Note that if you destroy the Golden Hall of Edoras firstly, the CIty will be destroyed, and Rohan won't have acces to his buildings anymore. He will have to rely only on Helm's Deep ^^
- Many other new features, balances fixes and bugfixes
Good luck, and enjoy! I'm looking forward to your feedback :D
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DOWNLOAD LINK: https://www.mediafire.com/?iilqd61b8p41t5h
Sawman:
Hey there
I've played a few matches against some people on the newest version and there seems to be a bit of a problem
With the new Rohan barracks being able to recruit captains isengard has next to no chance early in the game because the captains horsemen wreck everything isengard has until they can get a barracks themselves to make good pikes and by that time the Rohan player probably would have helms deep by then and has basically won the game
We even tried a match where the Rohan player wasn't allowed captains until they cured Theoden but then the Rohan player just gets crushed, see the problem? I really don't know how to fix this problem I will let you know if I think of something
Other than that I really like the changes you've made great work :)
XDeadXPool:
I played this map against AI and it was so awesome. I love it that you have the little town further away from edoras and dunharrow to. But when i moved theodon up dunharrow, he couldnt get off anymore. He got stuck on the top. So i suggest making the way up to dunharrow a little taller. Thats the only negatif thing i have. Are you supposed to get army of the dead when you get with aragorn to that single battalion of army of the dead in dunharrow? The map was awesome to play even against AI. Hoppefully youll make more great maps.
H4lbarad:
--- Zitat von: Sawman am 19. Aug 2016, 08:06 ---Hey there
I've played a few matches against some people on the newest version and there seems to be a bit of a problem
With the new Rohan barracks being able to recruit captains isengard has next to no chance early in the game because the captains horsemen wreck everything isengard has until they can get a barracks themselves to make good pikes and by that time the Rohan player probably would have helms deep by then and has basically won the game
We even tried a match where the Rohan player wasn't allowed captains until they cured Theoden but then the Rohan player just gets crushed, see the problem? I really don't know how to fix this problem I will let you know if I think of something
Other than that I really like the changes you've made great work :)
--- Ende Zitat ---
Oh I see the problem... Maybe if I put a limit of 3-5 on the captains? And I can increase their price to 500-600.
Or don't you think that the Rohan player could rely only on the normal Rohirrim and the pikemen of the same barracks ?
Thank you btw :)
--- Zitat von: XDeadXPool am 21. Aug 2016, 23:29 ---I played this map against AI and it was so awesome. I love it that you have the little town further away from edoras and dunharrow to. But when i moved theodon up dunharrow, he couldnt get off anymore. He got stuck on the top. So i suggest making the way up to dunharrow a little taller. Thats the only negatif thing i have. Are you supposed to get army of the dead when you get with aragorn to that single battalion of army of the dead in dunharrow? The map was awesome to play even against AI. Hoppefully youll make more great maps.
--- Ende Zitat ---
Yeah thank you, it means a lot for me :) I will try to rework Dunharrow.
For the Army of the Dead, no you can't recruit them, you only have to put Aragorn there to free the passage to Rohan.
Did you try my Eriador map ? :D
https://modding-union.com/index.php/topic,33421.0.html
Sawman:
I think the captains should stay in the barracks but be locked until Theoden is cured but maybe start the Rohan player off with a fully upgraded stables? Might even it out a bit, another thing to add I like the changes to the spell book but the Gondor army is kind of useless(other than Borimir) because they aren't upgraded and you cant upgrade them so maybe have them spawn in upgraded it is worth 12 after all. Another thing to make the map a little cooler would be to add Erkenbrand to helms deep and give him some 3.8 abilities, that would be cool also I still stand by adding Eomer as a outlaw with some exiles running around with him,and unlocking him somehow
I still feel like the map is still a bit empty for how much space there is, it would help that fact by maybe adding a few more villages around the map because right now there is really only the one and Rohan had loads so it would feel less empty
Just some thoughts keep up the good work :)
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