[en] Edain Mod > [Edain] Imladris Suggestions

Imladris Balance Suggestions

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-DJANGO-:
What weakness should Imladris infantry have if not be little more vulnerable to archer damage (but only due to their small-bataillons not their stats )?
Their armor upgrade already helps them alot to counter this weakness, due to the fact that archer upgrades usually come later. Also they have an active ability to increase their armor.
Your suggested buff is already implemented through the passive ability of Lindon Archers. Above that they counter every standard archers due to being a heroic unit. Imladris also has cheap Dunedain Archers with good range und good cavalry to counter enemy archers.
So you see, that Imladris can "outplay" their weaknesses quite well.
I wont say nothing concerning the Lore-Masters bcs they will likely get an overhaul at some point.

NoldorSithLordsShipwright:
I believe that the loremasters' default attacks should change from ranged to melee. Lore reasons aside, it would allow them to be much more vulnerable. It might encourage just keeping the loremasters at the back, but given how powerful those attacks can be (Stone does siege damage, Winds does knock-back, Light does a lot of damage that can potentially kill Ring Mode Sauron when focused down) that would be an improvement.

However, the abilities do need to be addressed still, given how, as several people have mentioned, it can become very easy to tie the enemy down, especially in large battles where one can recruit a lot of units (personally my preferred way to play).

I'm wondering if any of the loremaster abilities strictly need to be offensive in nature or if they can be reworked into a support function. Debuffing the enemy seems more of an Angmar tactic while supporting your own very elite troops feels more thematically aligned with Imladris.

Balance might also be helped if some of the abilities (the heal, for example) had their targetting functions adjusted from "wide area around the caster" to "moderate-large target area".

The_Necromancer0:
Arwen's xp classification seems a bit off, she's part of the same class as scout heroes which leads her to level up insanely fast. Shouldn't she be part of the Weak_Warrior_Hero_Good?

Julio229:

--- Zitat von: The_Necromancer0 am  4. Jun 2018, 20:09 ---Arwen's xp classification seems a bit off, she's part of the same class as scout heroes which leads her to level up insanely fast. Shouldn't she be part of the Weak_Warrior_Hero_Good?

--- Ende Zitat ---

That makes sense, I agree :P

Elendils Cousin 3. Grades:
Already fixed for 4.5 ;)

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