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Autor Thema: The Ruins - madeby Beautiful Darkness  (Gelesen 5784 mal)

Darkayah

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The Ruins - madeby Beautiful Darkness
« am: 28. Aug 2016, 13:52 »
Hey,

today, I’m going to present my first self created map. The map is complelty finished now, but feedback from the community is welcome.
If you have some ideas for the map write them down.


The ruins

Created by: Beautiful Darkness
Player: 2
Startposition: fortress
Outposts: 1
Settelments: 6
KI: Works in my tests
Type: Specialmap
Version: 1.0
Description:
It was of part of the Kingdom of Arnor. But nobody has visited this place for a long time. Because of that the plants and trees have grown over the fortress and city. Be weary! Do not enter the tombs of the nobles and watch out for the shadows!

Creeper: Troll 1, Wargs 3,  Barrow-wights 3

Pictures:















You can download the map 'The ruins' here.
« Letzte Änderung: 5. Sep 2016, 17:31 von Beautiful Darkness »
Grüße Darkayah

Of old blood, magic, fire and darkness!
The old blood will unite them all, but causes the  world to be destroyed!
-Prophecy of Valarya

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Darkayah

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Re: The Ruins - madeby Beautiful Darkness
« Antwort #1 am: 29. Aug 2016, 11:45 »
29.08.2016; 00:29
Update 0.5.2:

Good night all,

i worked on a little update for more details, and i try to use more textures.
The download-Link and the pictures are edited in the startpost, too.




29.05.2016; 11:45
Update 0.5.5:

Hey MU-Community,

i added some new details and a bruned village to the top of the grave and mixed some textures. I'm looking forward your feedback. :)



Download

*All links in the startpost were refreshed.
« Letzte Änderung: 29. Aug 2016, 12:02 von Beautiful Darkness »
Grüße Darkayah

Of old blood, magic, fire and darkness!
The old blood will unite them all, but causes the  world to be destroyed!
-Prophecy of Valarya

Lust auf eine alternative Mittelerde Geschichte und dazu ein RPG? ?
Der Thron von Mittelerde

The_Necromancer0

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Re: The Ruins - madeby Beautiful Darkness
« Antwort #2 am: 29. Aug 2016, 21:07 »
Look good, I've had a run of it and it's really fun to play. Just a couple things:
-it's a really big map for 2 players and I feel like there isn't enough settlements and outpost, I'd push outposts to three and settlements to like 10 or something like that
-the barrow wights near the the corners don't seem to want to the attack, the one that has a lair does but no the others
-rewrote the description so it sounds a bit better:
"It was of part of the Kingdom of Arnor. But nobody has visited this place for a long time. Because of that the plants and trees have grown over the fortress and city. Be weary! Do not enter the tombs of the nobles and watch out for the shadows!"
- need a bit more texturing for the ground
-also I can't seem to be able to activate the events, am I doing something wrong?

Apart from that well done, love it. It's simple and fun to play  xD
Come chat Edain on Discord: https://discord.gg/CMhkeb8
Questions on the Mod? Visit the Official Wiki: http://edain.wikia.com/

Darkayah

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Re: The Ruins - madeby Beautiful Darkness
« Antwort #3 am: 29. Aug 2016, 22:30 »
Thank you for testing. :)
This is The Feedback i Need.
Zitat
it's a really big map for 2 players and I feel like there isn't enough settlements and outpost, I'd push outposts to three and settlements to like 10 or something like that


Yes, i think so too. The current outpost and settlements are more like Place-Holder(you Know what i mean  [ugly]?)
The size is the Same like Morgai Map.

Zitat
the barrow wights near the the corners don't seem to want to the attack, the one that has a lair does but no the others

Mhh,  maybe i have to change the attack settings


Zitat
rewrote the description so it sounds a bit better:
"It was of part of the Kingdom of Arnor. But nobody has visited this place for a long time. Because of that the plants and trees have grown over the fortress and city. Be weary! Do not enter the tombs of the nobles and watch out for the shadows!"

Done. :P

Zitat
- need a bit more texturing for the ground

You are complete right. [ugly] i'm one The way to learn it.

Zitat
also I can't seem to be able to activate the events, am I doing something wrong?

You mean The one by The grave? There is something wrong in The Skripts and i don't Know how to fix it at The Moment...  For The next and bigger update i try to fix it.

Can you activate The two other in The Ruins ob The right top and in The middle of The top (the both with The wolves?). There Spawn chests and a demon.

I hope you understand me. :P

« Letzte Änderung: 30. Aug 2016, 00:50 von Beautiful Darkness »
Grüße Darkayah

Of old blood, magic, fire and darkness!
The old blood will unite them all, but causes the  world to be destroyed!
-Prophecy of Valarya

Lust auf eine alternative Mittelerde Geschichte und dazu ein RPG? ?
Der Thron von Mittelerde

The_Necromancer0

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Re: The Ruins - madeby Beautiful Darkness
« Antwort #4 am: 30. Aug 2016, 10:46 »
You're correct, both the scripts at the top work, only the one at the bottom doesn't work. That demon scared me  :D Killed my whole orc army
Come chat Edain on Discord: https://discord.gg/CMhkeb8
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Darkayah

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Re: The Ruins - madeby Beautiful Darkness
« Antwort #5 am: 30. Aug 2016, 14:40 »
Good. So The demon does his Job Right. :P

For The bottom i have to look for an other script, or find a way to fix it...

Edit: i found a way to fix it.





Update: 0.6.0

I worked a little bit on my Map and added some bushes to imagine that the houses are empty.
I have added 'ways'  and edited the main road.

I fixed the bug with the script on the bottom in the left side. You can activate the script now.
Go to the Altar and helped the priest against the barrow-wight to end his ritual.
I have added some scripts to the grave (left) and the 'chruch'. Can you resist the greed of gold ? Or will you live with the consequences?




Download


*All links and pictures in the startpost were refreshed.
« Letzte Änderung: 30. Aug 2016, 21:21 von Beautiful Darkness »
Grüße Darkayah

Of old blood, magic, fire and darkness!
The old blood will unite them all, but causes the  world to be destroyed!
-Prophecy of Valarya

Lust auf eine alternative Mittelerde Geschichte und dazu ein RPG? ?
Der Thron von Mittelerde

The_Necromancer0

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Re: The Ruins - madeby Beautiful Darkness
« Antwort #6 am: 31. Aug 2016, 10:22 »
The Graveyard and the church are a great addition but so far the problem is that often the wight will end up picking the treasure before the player can, I suggest changing the trigger to make it so that the wights only spawn after the treasure has been picked up.

The Demon is also a great touch, here too I have a small suggestion. Maybe make it so that every time the demon is killed then another wight spawns at the altar which repeats the script endlessly. This would balance out who can get a demon and who can't.

Maybe to spice things up you could also add a couple neutral towers that players can put archers in at certain key locations.

Apart from that, it's starting to look very good  xD
Come chat Edain on Discord: https://discord.gg/CMhkeb8
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Darkayah

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Re: The Ruins - madeby Beautiful Darkness
« Antwort #7 am: 31. Aug 2016, 12:24 »
Zitat
The Graveyard and the church are a great addition but so far the problem is that often the wight will end up picking the treasure before the player can, I suggest changing the trigger to make it so that the wights only spawn after the treasure has been picked up.

Yeah, that was in my tests, too.  [ugly] I have to look how to change it.

Zitat
The Demon is also a great touch, here too I have a small suggestion. Maybe make it so that every time the demon is killed then another wight spawns at the altar which repeats the script endlessly. This would balance out who can get a demon and who can't.

Here the same, if it works with the scripts in the worldbuilder then it is a good suggestion.

Zitat
Maybe to spice things up you could also add a couple neutral towers that players can put archers in at certain key locations.

on the List for the next Update. :)


Zitat
Apart from that, it's starting to look very good  xD

Thank you. :)


Grüße Darkayah

Of old blood, magic, fire and darkness!
The old blood will unite them all, but causes the  world to be destroyed!
-Prophecy of Valarya

Lust auf eine alternative Mittelerde Geschichte und dazu ein RPG? ?
Der Thron von Mittelerde

Darkayah

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Re: The Ruins - madeby Beautiful Darkness
« Antwort #8 am: 2. Sep 2016, 22:08 »
Update: 0.7.1

Changelog:
-added garrison towers.
-edited scripts for the tombs and graves (thanks to mornen Mornen):
   ~barrow-wights spwan after collecting the chests
   ~a little event, if you kill the barrow-wight near to the altar.

-edited some textures and surveys.
-the mountain with the watchtower is walkable now (with a script that spawns a scout tent if you kill the orcs)
-you can find gollum on the map.
-Bugfixes.





Please test that gollum is now on the map. In the 'intern' tests he was there. But who nows... The bugs slip in in the wrong moment. ;)


visit Mornens Thread with his Maps. His Maps with scripts are very good and he can convert maps into 4.x maps. :)
It is only in german, but he wants to convert his maps in the english language soon.

*All links and pictures in the startpost were refreshed.


Edit:

*fixed*
Sry, Community there was a bug with the towers. It is fixed now.
The links in this post and the startpost are refreshed.
« Letzte Änderung: 2. Sep 2016, 23:26 von Beautiful Darkness »
Grüße Darkayah

Of old blood, magic, fire and darkness!
The old blood will unite them all, but causes the  world to be destroyed!
-Prophecy of Valarya

Lust auf eine alternative Mittelerde Geschichte und dazu ein RPG? ?
Der Thron von Mittelerde

The_Necromancer0

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Re: The Ruins - madeby Beautiful Darkness
« Antwort #9 am: 3. Sep 2016, 00:37 »
Wights summoned from the bottom graveyard aren't automatically aggressive and can be easily taken out one by one.

Can't seem to get up to the watchtower to kill the Orc Banner Carrier with melee attacks.

The Troll Cave at the bottom right moutain cannot be destroyed by melee.

Apart from that, well done! Still haven't found gollum but I'll keep looking.

Come chat Edain on Discord: https://discord.gg/CMhkeb8
Questions on the Mod? Visit the Official Wiki: http://edain.wikia.com/

Darkayah

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  • ***
  • Beiträge: 1.571
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Re: The Ruins - madeby Beautiful Darkness
« Antwort #10 am: 3. Sep 2016, 00:47 »
Zitat
Wights summoned from the bottom graveyard aren't automatically aggressive and can be easily taken out one by one.

They are more kind of decoration. But i can change it.


Zitat
Can't seem to get up to the watchtower to kill the Orc Banner Carrier with melee attacks.

Only for archers, because of the tent. :P
If you don't like it i set him to the other orcs.


Zitat
The Troll Cave at the bottom right moutain cannot be destroyed by melee.

ups...

This is a bug... it should not be there.  [ugly]
Grüße Darkayah

Of old blood, magic, fire and darkness!
The old blood will unite them all, but causes the  world to be destroyed!
-Prophecy of Valarya

Lust auf eine alternative Mittelerde Geschichte und dazu ein RPG? ?
Der Thron von Mittelerde

Darkayah

  • Beschützer des verbotenen Weihers
  • ***
  • Beiträge: 1.571
  • The old blood will unite them, but destroy all
Re: The Ruins - madeby Beautiful Darkness
« Antwort #11 am: 5. Sep 2016, 17:31 »
Update: 1.0

I realesed the map in a 1.0 version now.  I end this Map to spend my time for an other project (map).
If you find some bugs or you have some ideas please write them down.


Changelog


-i set the Orc-Banner to the other orcs.
-Script with barrow-wight Event was edited. (if your demon dies)
-i set wolves in the burned village .
-Minimap is correct now.
-Bugfixes.

Download


*All links  in the startpost were refreshed.
« Letzte Änderung: 5. Sep 2016, 21:07 von Beautiful Darkness »
Grüße Darkayah

Of old blood, magic, fire and darkness!
The old blood will unite them all, but causes the  world to be destroyed!
-Prophecy of Valarya

Lust auf eine alternative Mittelerde Geschichte und dazu ein RPG? ?
Der Thron von Mittelerde