[en] Edain Mod > [Edain] Imladris Suggestions

Glorfindel Rework

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Elite KryPtik:
I think that the thing you aren't taking into account, provided that the ability is working correctly, is that Brilliant Illumination can block ABILITIES. Now think of the brutal sniper powers many heroes have, Spear Throw from Eowyn, Slayer Axe Throw from Gimli, Blademaster Knife Throw from Aragorn, any crippling ability from all the heroes that have those, Thorin IIIs ridiculous single target damage attack. All of those can be blocked in full by this ability. That is the point of it, increasing it to 4 abilities per 30 seconds would make him essentially immune to abilities. What I would rather see is that the ATTACK portion is removed, and have this ability purely there to block other abilities. That would make it extremely useful.

Odysseus:
That actually sounds like a good idea! It would be a buff, because basic attacks won't proc the ability any more. I see an opportunity here.

calsash:

--- Zitat von: Elite KryPtik am 10. Sep 2016, 01:25 ---I think that the thing you aren't taking into account, provided that the ability is working correctly, is that Brilliant Illumination can block ABILITIES. Now think of the brutal sniper powers many heroes have, Spear Throw from Eowyn, Slayer Axe Throw from Gimli, Blademaster Knife Throw from Aragorn, any crippling ability from all the heroes that have those, Thorin IIIs ridiculous single target damage attack. All of those can be blocked in full by this ability. That is the point of it, increasing it to 4 abilities per 30 seconds would make him essentially immune to abilities. What I would rather see is that the ATTACK portion is removed, and have this ability purely there to block other abilities. That would make it extremely useful.

--- Ende Zitat ---
I didn't actually mention it blocking abilities :P but that is another idea that could work but I still feel he needs a buff to his health more than anything, also the annoying thing about brilliant illumination at the moment is all it takes is for a hero to hit glorfindel once then use their damage powers on him which makes the whole effect completely redundant. Something else that could work is perhaps if you change his stance it affects what that ability does. Perhaps defensive stance could give him protection to abilities his normal stance protection from attacks and his aggressive stance just increases damage and bulls the effect of the passive.

VectorMaximus:
I believe Glorfindel needs a health buff at the least, and brilliant illumination needs a rework. Whether that is to increase the number of blocks or only allow ability blocking doesn't matter too much.

I also am of the opinion that Glorfindel could do with a visual rework. I honestly dislike how he appears right now. Combined that with his lower health and lackluster abilities I rarely get him at all if ever save if I have excess cash to spare.

RuudDevil:
Buff health to Thranduil levels.
Adjusting illumination so that it only blocks an ability once every 30 seconds will drastically add to his tankiness. The fact it can be triggered by a basic attack pretty much destroys any potential the move has. Blade of purity is fine as is given the aoe buff it grants. And as Haman already said the wind rider ability is perfect for escaping dire situations.

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