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Displaying unit and hero stats

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The_Necromancer0:
Thank you very much for your help, I have updated the page with the appropriate descriptions and sorted the damage types according to their used/unused status. I'll probably start working on the Armor Set, to hell with all the stats probably changing in the future  :D

Just one further clarification, if you wouldn't mind, what exactly is WATER damage? Is it the monster's regular attacks or are they used in specific aspects (the AOE, the attack)

Elendils Cousin 3. Grades:
WATER is just the damage monsters do when they fight units, siege machines or heroes, and that includes their aoe. Basically everything that's not a building^^. That's because in their weapon code, different damage types are defined against different targets. This doesn't mean that WATER won't damage buildings or SIEGE won't hurt normal units, monsters just don't use them in those ways.

The_Necromancer0:
Thanks, I've added it and started working on the Armor Sets.

The_Necromancer0:
Just a little progress update for all those interested. Because of the size of the armor.ini file I quickly realized that writing it all down one by one  would take endless hours and that any patch update would take me even more time to update it all. A couple months ago I would have been stuck at this but since then I've begun my Coding course and therefore after cleaning up a copy of the file using excel I'm in process of trying to find a way to be able to feed it the file as an input and get a series of collapsible tables as an output. This is a small progress update just to let everybody know that project is not dead but merely WIP.

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