[en] Edain Mod > [Edain] Edain Wiki
Pages for the Buildings
Julio229:
--- Zitat von: Trondheim9 am 7. Nov 2016, 18:33 ---
--- Zitat von: Julio229 am 7. Nov 2016, 18:18 ---With economy upgrades for the resource buildings, we could have them on a separate page so we don't need to add it in all the pages, I think.
--- Ende Zitat ---
We could also make templates for these economy upgrades to make them easier to insert.
--- Ende Zitat ---
I agree, that is a good idea!
OakenShield224:
I've just made a basic page for the Gondor Well. One thing I'm unsure on is what to write if the building has no upgrades for it. Would a template need to be made for pages like this?
Gandalf7000:
--- Zitat von: Julio229 am 7. Nov 2016, 20:32 ---
--- Zitat von: Trondheim9 am 7. Nov 2016, 18:33 ---
--- Zitat von: Julio229 am 7. Nov 2016, 18:18 ---With economy upgrades for the resource buildings, we could have them on a separate page so we don't need to add it in all the pages, I think.
--- Ende Zitat ---
We could also make templates for these economy upgrades to make them easier to insert.
--- Ende Zitat ---
I agree, that is a good idea!
--- Ende Zitat ---
Agree, definetly good idea.
--- Zitat von: OakenShield224 ---I've just made a basic page for the Gondor Well. One thing I'm unsure on is what to write if the building has no upgrades for it. Would a template need to be made for pages like this?
--- Ende Zitat ---
Yes I think that a bit modified Upgrades template would fit for this.
The_Necromancer0:
Good Job everybody, a lot of feedback so far. Let me sort through it all and see if we can group everything into a single layout. Here is the first draft of what will soon be the official building layout:
Building Infobox - this will have all the possible fields but only those relevant to the building will have to be filled out.
Quote - try to keep it proportional to the page size (the one on the Well page is too big in my opinion, at the moment). Something nice that summarizes the lore or just the reason behind the building.
First Paragraph - just jot down a few words about the building, something that describes maybe its physical appearance or just a summary of its purpose.
Upgrades - just a simple template for the resource upgrades this will only list the upgrades that affect this building directly. If it doesn't have any upgrades use the no upgrade template.
Function - this will either list the units it can train, the discount it provides or list the upgrades that can be purchased that don't affect the building.
Level Up - because of the diverse and unique level up system that the Edain Mod has, I think this is a key section to have. Just a simple paragraph which explains how you can level up the system (if by upgrading at the building then refer to the upgrades section.)
Strategy Section - This should explain what strategy the building is part of and what it can be used for, in addition it should be explained at what location the building can be best used.
Thoughts on the layout?
Gandalf7000:
Agree.
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