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[Submod] The Rise of Angmar: Remastered
The_Necromancer0:
Glad you enjoyed it :D About the bug: Not sure what went wrong, it worked last I tested it but I might have made a modification and forgot to test it. I'll run through the mission again and try to see what broke. Thanks for the report :)
Secret Keeper:
I can verify Carn Dum bug, no allies came. It was really tough mission even on Easy :D
Overall, I enjoyed this very much. So cool to be playing again with Snow Trolls, Hill Trolls and Shade of the Wolf. Thank you for this.
What do you say about remastering good and evil campaigns from BFME2 and BFME1 into Edain? With proper heroes and lore? Its a shit tone of work but one can only hope 8-| :)
Wurm Morgoths:
Thank you for your great work! I love it.
OakenShield224:
--- Zitat von: Secret Keeper am 17. Jun 2018, 10:19 ---What do you say about remastering good and evil campaigns from BFME2 and BFME1 into Edain? With proper heroes and lore? Its a shit tone of work but one can only hope 8-| :)
--- Ende Zitat ---
I think Necro said that if he was going to do it (big emphasis on "if"), he'd wait until Misty Mountains were out so he can use all the goblin units and heroes.
Walküre:
Converting the old iconic campaigns to Edain would definitely be a landmark achievement. I wholeheartedly root for such a proposition. Just imagine all the wonders one could make true, though the needed work would be insanely daunting for anyone embarking on the project.
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