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Autor Thema: Rogash Model Change  (Gelesen 8296 mal)

The_Necromancer0

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Rogash Model Change
« am: 8. Mai 2018, 12:07 »
After a lot of poking around in the game files for various reason I stumbled one day on another version of Rogash, dubbed Rogash_New, which happened to have a much higher resolution model than the current Rogash. The only inconvenient was that this model used the CAH troll animation (it was basically the CAH troll). Which where fine when the troll wield a hammer, club or tree trunk but I found unfitting of a "troll that fights like a trained swordsmen". So gathering my meager modelling experience I rigged the Rogash animation onto that troll.

My suggestion is to replace the current rogash model with the edited one. It's quite an improvement on the current rogash (in my opinion at least).


I'm not completely done with it, I just need to fix a couple clipping issues due to the bigger shoulder pads but apart from that I think the model looks good like that. It's just the Troll CAH's snow gear scaled up with Rogash's Animation. I'm not sure what method the Team would prefer to get the files, if they do want them, so if the Team is interested I can send the edited model.

Latest version of the edited model


Animations shown on an old version of the edited model.
https://www.youtube.com/watch?v=POy7Lh-DHIA
« Letzte Änderung: 15. Mai 2018, 23:20 von The_Necromancer0 »
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AulëTheSmith

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Re: Rogash Model Change
« Antwort #1 am: 8. Mai 2018, 13:21 »
Well Necro, there's no other thing i can say rather than you have all my admiration and respect for the rigging work you did on the new model. With all the respect i have for the team's work i must say i like more the snow cah troll, especially because of face details.
One thing only i prefer of the current rogash: even though it's in lower resolution, i deem more fitting a darker armor like the one of the actual model. What about making the armor less shiny and more dark? than it would be perfect for me  ;)

Walküre

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Re: Rogash Model Change
« Antwort #2 am: 8. Mai 2018, 14:00 »
Quite the same opinion as Aulë's stance on the model. Your effort is really laudable, Necro, but I would nonetheless stick to the current rendition. It's a kind of pattern that I often noticed in regards to older models/art (my personal view): notwithstanding a newer model's higher quality, some old pieces retain that appropriate touch or feeling that makes them overall fitter for the context, though ridiculous this might sound. In this precise case, the current art does give that foul, menacing, ghoulish and sinister feeling that one needs for the situation. Of course, if there's going to be interesting improvements of your proposal, I'll be more than willing to change idea :)

The_Necromancer0

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Re: Rogash Model Change
« Antwort #3 am: 8. Mai 2018, 18:48 »
I can only agree with you both. I cannot describe why but it is true that the current model has a certain touch that makes it feel more defined. However, that is beyond my skill, the model needs to be relit and shaded more properly, much like what has been done for the ROTWK HD edition rogash. My edit is but a pale copy of the titanic work that was done by Mathjis


It is key to note however, that the picture on the left, in addition to not containing any of the hand made shading, does not contain any of the shading that the game will generate so the model could be slightly different in game. I will try to see if I can add it in game to see how they compare. I am also thinking of scaling up the armbands since they still feel small.
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The_Necromancer0

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Re: Rogash Model Change
« Antwort #4 am: 9. Mai 2018, 09:36 »
I did manage to remove the artificial lighting that was being added in the program I use, and I believe the screenshot below is a more exact view of what Rogash would look like in game. His armor is not as bright anymore. I've also added a short video in the original post showing the animations.
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AulëTheSmith

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Re: Rogash Model Change
« Antwort #5 am: 9. Mai 2018, 11:09 »
Now it looks better, Necro  :) really a good work about animations really :). Coming back again on the comparison: if you look at the current Rogash, there's something weird in his face and in some proportions. It is not only a matter of high or low definition here. It is the model itself the problem, which is not so much rapresentarive and "expressive" like the one you are proposing. As a matter of fact, there are a lot of edain model that I like even though are not in very high resolution. Here, following my personal taste, is the overall looking that needs some adjustments. So in the end I prefer your model. The model of Mathijs is outstanding without any doubts, both because of details and proportions  (**)

The_Necromancer0

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Re: Rogash Model Change
« Antwort #6 am: 9. Mai 2018, 11:19 »
Ah yes, I see it now. It seems my model is either bigger, longer or both. I will try to see if I can fix that.
Here what the two look like side to side:
« Letzte Änderung: 9. Mai 2018, 11:24 von The_Necromancer0 »
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AulëTheSmith

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Re: Rogash Model Change
« Antwort #7 am: 9. Mai 2018, 11:36 »
Maybe I didn't explain myself very good  [ugly] I was talking about the actual Rogash which is weird in some characteristics, I prefer the model you proposed (coming from CAH)

Here what the two look like side to side:


Yes if you want to be a little more finicky you could say for example that the chest is too much uniform,  and the shoulders should be a little bit larger.

Julio229

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Re: Rogash Model Change
« Antwort #8 am: 10. Mai 2018, 16:03 »
I agree with using the other (newer) model, I've known about AngmarRogash_new for a while and always wondered why he wasn't used, and if he is now rigged with the regular Rogash animation, it's even better :D


The_Necromancer0

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Re: Rogash Model Change
« Antwort #9 am: 14. Mai 2018, 10:24 »
I've been working on it a bit more, although there isn't much more to add at this point. I've increased in size the shoulder armor again, I still felt they were too small. In addition, in the previous post I also added some chain mail instead of the leather at the bottom of his armor. I've tried to rerig the shoulder plates to avoid clipping but I've been completely unable to do so, I don't even know if it's possible. I'll leave it as it is now.
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AulëTheSmith

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Re: Rogash Model Change
« Antwort #10 am: 15. Mai 2018, 14:31 »
I like the overall work Necro; well done. If that is your final rework, then you have my vote and my respect  8-)

The_Necromancer0

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Re: Rogash Model Change
« Antwort #11 am: 15. Mai 2018, 23:18 »
I got help from a user on the unofficial edain discord for the textures so now Rogash has leather bands that attach his arm plates, getting rid of the ridiculous impressions that they are magically glued to his arms. Since this is probably the actual last edition, I'll report a side by side comparison of the two models. So a big thanks of Evo#3249, who told me he would soon be joining us on MU too.
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The_Necromancer0

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Re: Rogash Model Change
« Antwort #12 am: 25. Mai 2018, 00:11 »
I bring more good news, Glorfindel23 approached me last week with a proposal to add shading to the model. An offer I gladly took and, as expected, he delivered. An additional improvement to the model and one I am very thankful to Glorfindel23 for making.
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dgsgomes

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Re: Rogash Model Change
« Antwort #13 am: 29. Okt 2019, 21:21 »
I am here to say that I fully support the improvement of Rogash's model with the use of CaH's model - it's been a wish of mine for a time, so I'd like to congratulate The Necromancer for his suggestion.

Also, I'd like to see a change for the other hill trolls as well - now they don't look detailed, they look too big and hold an enormous hammer on it's very edge in a weird way; giving them a brownish leather/light armor with CaH, as well as giving them the hammer and possibly no helmet would do the trick to make them suit with the faction and look very simple and blend. They could be smaller than the actual models, keep a cave troll's animations and be summoned shortly before Rogash to prevent some crashes for the summoning of highly detailed units at once.

I'm having issues on posting here the image of the hill troll I thought of though  :P

The_Necromancer0

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Re: Rogash Model Change
« Antwort #14 am: 29. Okt 2019, 21:45 »
Upload them to imgur and post the link here
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