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Edain 4.5 spellbook and other balancing discussion

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RagingRemo:
Thank you for your responce, but I have some questions regarding Gandalf summon and the removed heals.

Reacting to the Gandalf's summon by splitting up your army is no longer possible, since Gandalf recieved a stun upon summoning, as was stated in the dwarven spellbook update. I don't know if this change was already reverted but if it isn't that would be a problem.

And about the removed heals; heals were great responces to mass destruction spells. Now that the heals are removed, these destruction spells become even more powerful. Don't get me wrong, I like the change. But I think something has to make up for it.

I'm happy to hear Lothlorien gets taken seriously, and I do agree with some of your arguments regarding AotD. I just hope you won't get any powerpoints from it. (Like Eomer's level 10 cavalry charge)

I didn't mention Denetor in my previous comment, but I suppose he gets nerfed, right? I mean he is way to cheap and safe for what he does. I simply hate the fact that you can summon his units next to their archers, and beat them up way too easily.

EDIT: Oh and now we are at it, I would also like to discuss cavalry. What do you guys think about cavalry? In my perspective, as a Rohan main, think that they are weak. Every time I make them, I get dissapointed. I mean, I get that spears are the logical counter to them, but I think you've gotten too extreme with it. So extreme that cavalry is useless at this point.(in battles at least, they can be good at backdooring, but that is boring)

Ita very simple right, you have an army and within that army you have like 2-4 spear hordes wandering around. Usally they are elites too. Think about it, almost every faction has elite spears. Lothlorien has the mirkwood ones, Gondor has tower guards, Angmar's elite spears, Mordor's Cirith Ungul spears, and even Rohan with their Javalins.

(Speaking of javalins, they are bugged. They won't attack enemies automaticly, only when assigned manually. Which makes them unviable.)

Elendils Cousin 3. Grades:
The stun doesn't last very long, and Gandalf will not be able to use his abilities in these first few seconds to prevent that very problem.

It's true that removing the heal from some spellbooks may have indirectly buffed mass slayers, but I don't think it is too big of an issue, at least it wasn't too big of an issue for me while playtesting. Wells are still dirt cheap and even though they don't heal immediately, they do heal. The evil factions never had a heal in their spellbook and they did just fine because they had other advantages going for them. The removal of the heal spell allowed us to give each faction something more unique, and I think they can make up for this increased vulnerability to mass slayers.

Denethor will receive some adjustments, but as always, feel free to discuss him in greater detail and make suggestions over in Gondor's balance section. :)

Walküre:
Just a general note (reminder) for new users: double posts are not allowed in this board, unless 24 hours have passed since the first comment. If you wish to add more to the points of a previous post, you just need to use the edit option and modify your comment; it's more than welcome to expand or change things.

Order ensures clarity and a fine readable forum. Thank you :)

Mogat:
1. you are right, the heal used to counter every other spell

2. cavalry is way to strong atm.

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