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Autor Thema: Edain mod on Linux  (Gelesen 4471 mal)

Éomer Éadig

  • Bilbos Festgast
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  • Beiträge: 15
Edain mod on Linux
« am: 3. Feb 2021, 08:02 »
This is a guide to installing the Edain Mod on Linux. Do note that it is not complete, since running the Launcher will still give errors (probably related to dotnet40).

Required: Wine, BFME II, BFME II: The Rise of the Witch-King, BFME II patch 1.06, RotWK patch 2.01

Create a 32 bit wine prefix and install dotnet40 to it using winetricks.

mkdir ~/Games
WINEPREFIX=~/Games/Edain WINEARCH="win32" winetricks dotnet40

Next, install the games and patches in said wineprefix (using the option WINEPREFIX=~/Games/Edain). Beware that you have to manually add the options.ini file in ~/Games/Edain/drive_c/users/<username>/Application Data/My The Lord of the Rings, The Rise of the Witch-king Files/, containing the following lines of code:
AudioLOD = Low
HasSeenLogoMovies = yes
IdealStaticGameLOD = VeryLow
Resolution = 1920 1080
StaticGameLOD = VeryLow
TimesInGame = 2
If you do not, the game will not run.

After that, run the Edain installer in the prefix. After installation is done but before closing it, run the launcher when prompted. It will run this time. Click update launcher.

Hereafter, the launcher will not run anymore (if you can manage to make it run afterwards, PM me).
Copy the launcher to a different location, and run the Edain installer again. Before running the launcher when prompted, copy the updated launcher back into the RotWK directory. Then run the launcher via the installer script and update Edain.

This will allow you to get the most current Edain mod version.

With kind regards,
Éomer Éadig
« Letzte Änderung: 20. Feb 2021, 12:15 von Éomer Éadig »


  • Edain Betatester
  • Soldat Gondors
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  • Beiträge: 1.602
Re: Edain mod on Linux
« Antwort #1 am: 4. Feb 2021, 21:49 »
Nice work!
@Edain Team: Maybe this could be added to FAQ?