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Autor Thema: The Road to Edain 4.6: Voiceacting  (Gelesen 1152 mal)

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The Road to Edain 4.6: Voiceacting
« am: 30. Aug 2022, 21:48 »
Greetings, companions of the Edain!

After the insights into the campaign in the last few weeks, we have another new video for you today, but with a completely different focus. As you may remember, due to some changes in copyright laws we had to remove parts of the soundtrack and some voicesets of heroes and units from our mod a few years ago. Lately, we've been working on finding replacements for these voices, so we'd like to present you with a few tidbits - click on the image to get an idea:


The fact that our heroes, especially those who were not part of the base game, are finally given their own voice again is something we are immensely happy about. When designing the respective scripts, we made sure to give each hero some quotes that the lore experts among you may already know from the books, if possible. Of course, that is sometimes easier said than done - while Beregond provides a lot of material that can easily be used for sentences ingame, we had to get a bit more creative for Cirdan.

However, this also gave us the idea of incorporating a completely new type of interaction into the game: The new voice sets contain special phrases that are only spoken when facing certain enemies or allies - in the video you can observe this with Beregond and Pippin. Another example would Cirdan and Gandalf, who can trigger a short conversation when they meet on the battlefield as allies. Zaphragor, on the other hand, expresses his hatred for the soldiers of Arnor when he takes the battle to his arch-enemies.


We want to give a big thank you to the voice actors who enrich the Edain Mod with their work:

Malbeth, Murin, Drar, Thorin Steinhelm: Valentine Radushev.
Cirdan, Grimbold: Just Another Dorito
Zaphragor, Bolg's Elite: Iansirraven
Beregond: Felix Olsson

We hope you enjoyed this update and are, as always, looking forward to your feedback!

Your Edain Team